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Operation Phoenix

You have obtained a cloning chamber; after death, you respawn inside it.
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projectphoenix-1.6.13.6.jar

File nameprojectphoenix-1.6.13.6.jar
Uploader
ZloyGnomZloyGnom
Uploaded
Oct 24, 2026
Downloads
8
Size
551.1 KB
Mod Loaders
Fabric
File ID
9311468
Type
R
Release
Supported game versions
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:operation-phoenix-1761165:9311468"

Learn more about Curse Maven

What's new

Project Phoenix — Changelog

Version 1.6.13.6 — Visor Without Target Scanning

Removed

  • Removed the target-scanning feature from the Phoenix Override Visor interface.

  • Removed target lists, mob scanning, and distance displays.

  • Removed ESP and gold entity-outline functionality.

  • Removed the related target-scanning UI and processing.

Retained

  • Preserved the redesigned dark sci-fi visor interface with gold accents.

  • Kept the Equipment Hacking and Neural Chips sections.

  • Kept action cards, tab navigation, hover states, and the gradual panel-opening animation.

  • Retained selection of a specific piece of equipment by looking directly at it.

  • Preserved the existing capsule, database, Bioprinter, and neural-chip interaction paths.

Notes

  • This release does not include mob scanning or entity ESP.

  • The source ZIP must be compiled with the required Java and Gradle environment before distribution as a mod JAR.

Version 1.6.13.5 — Visor UI Without ESP

  • Retained the redesigned visor interface.

  • Removed ESP and gold entity outlines.

  • Kept separate navigation for equipment hacking and neural-chip control.

  • Preserved the dark panel design, gold accents, animated opening, and action cards.

Version 1.6.13.4 — Visor Client API Fix

  • Introduced a dedicated visor-state class for shared client-side state.

  • Updated visor screens to use a consistent interface for state and displayed target information.

  • Added compatibility accessors to the Phoenix client class.

Version 1.6.13.3 — Visor ESP Optimization

  • Attempted to reduce repeated target-list processing.

  • Adjusted the scanner refresh intervals.

  • This experimental target-scanning feature was subsequently removed.

Version 1.6.13.2 — Gold ESP UI

  • Introduced a redesigned dark sci-fi visor interface with gold accents.

  • Added navigation for scanning, hacking, and neural-chip management.

  • Added animated panel transitions and interactive action cards.

  • The scanning and ESP functionality was later removed.

Version 1.6.13.1 — Visor Compilation Fix

  • Updated the server-level access code used by visor actions.

  • Added a missing EquipmentSlot import in the body-system source.

Version 1.6.13 — Phoenix Override Visor

  • Introduced the Phoenix Override Visor as a separate wearable item.

  • Added a crafting recipe, item model, equipment texture, and custom interface.

  • Added equipment-access actions for capsules, databases, and the Bioprinter.

  • Added the initial neural-chip management interface.

Version 1.6.12 — Kill Signature Fix

  • Updated the neural-control kill invocation for the Minecraft 26.1 API.

  • Fixed the target server-level argument used by the failed chip-extraction sequence.

Version 1.6.11 — Neural Control Compilation Fix

  • Corrected the kill-method invocation used by neural-control mechanics.

  • Removed an outdated method signature that caused compilation errors.

Version 1.6.10 — Sound and Server API Fixes

  • Replaced unsupported player sound APIs with supported world sound handling.

  • Updated Phoenix Release audio playback.

  • Corrected sound delivery so the resurrected player does not receive duplicate playback.

  • Changed the Suicide sound to be sent only to the controller.

  • Verified sound resource references and JSON syntax.

Version 1.6.9 — Neural Chips, Scalpel, and Audio

  • Added the Surgical Scalpel and dangerous self-extraction mechanic.

  • Added the Russian «ПОПЫТКА САМОУБИЙСТВА» notification for failed extraction.

  • Added the controller-only Suicide sound.

  • Added neural-chip implantation for hostile mobs, including zombies and skeletons.

  • Added the GUARD command and LOOK_AWAY behavior.

  • Prevented controlled players from attacking their controllers.

  • Added Phoenix Release audio when the capsule opens.

Version 1.6.8 — Redirect Cinematic

  • Expanded the Redirect Protocol with a full-black synchronization screen.

  • Added Russian Phoenix terminal messages.

  • Added stages for skeletal reconstruction, muscles, skin, profile synchronization, and final materialization.

  • Improved particles and scanning effects around the capsule.

  • Extended the redirection sequence while keeping normal resurrection separate.

Version 1.6.7 — Body Growth Animation

  • Added staged visual body reconstruction for redirected resurrection.

  • Added skeletal, muscular, and skin stages.

  • Added particles and scanning rings around the capsule.

  • Delayed visual-body materialization until the reconstruction sequence progressed.

Version 1.6.6 — Redirect Protocol

  • Added emergency resurrection redirection when a suitable primary capsule is unavailable.

  • Added eligibility checks for powered backup capsules containing raw beef and Phoenix Blood but not the deceased player's DNA.

  • Added the Redirected sound and Russian status messages.

  • Used the deceased player's profile for the reconstructed visual body.

Version 1.6.5 — Server API Compatibility

  • Updated server access patterns in body and control systems.

  • Replaced outdated direct server-field access with supported accessors.

Version 1.6.4 — Server Access Compatibility

  • Fixed server-access calls in body and neural-control systems.

  • Improved compatibility with the Minecraft 26.1 API.

Version 1.6.3 — Interaction and API Maintenance

  • Continued compatibility fixes for the targeted Minecraft API.

  • Maintained capsule, database, and neural-control interaction paths.

Version 1.6.2 — DNA-Target Resurrection and Body Synchronization

  • Corrected resurrection selection so the DNA target UUID determines who is resurrected, regardless of capsule ownership.

  • Added preference for eligible capsules in the player's current dimension.

  • Synchronized limb-defect appearance between clients.

  • Added the placeable Phoenix Database and its interaction behavior.

  • Added database access for switching capsule power states.

  • Improved neural-chip FOLLOW behavior to move smoothly rather than repeatedly teleporting.

  • Added chip-management access through the Bioprinter interface.

Version 1.6.1 — Capsule and Database Maintenance

  • Continued fixes for DNA targeting, capsule interaction, and body synchronization.

  • Improved consistency between saved capsule data and resurrection selection.

Version 1.6.0 — Evil Morty Protocol

  • Added neural control chips for players and animals.

  • Added the Phoenix Database interface for managing control-chip records.

  • Added the Yellow Rift Cybernetic Arm with a charged energy beam.

  • Added the wearable Evil Morty Eyepatch.

  • Added the neural control remote and basic control commands.

  • Improved recovery of capsule ownership from saved player names.

  • Added custom models, textures, recipes, and localization.


Current Release Summary

Version 1.6.13.6 keeps the redesigned Phoenix Override Visor interface for equipment hacking and neural-chip management while removing all target-scanning and ESP functionality.

Minecraft 26.1, Fabric, and Java 25 are the intended target environment. Build and test the source project before distributing a compiled JAR.

This mod has no additional files