openmodularturrets-4.0.0-beta.6-mc1.12.2-forge.jar
Curse Maven Snippet
What's new
Added
- Turret API: hit handlers for addon turrets,
ProjectileWeapon.onHitandRayWeapon.Builder.onEntityHit(as on 1.20.1+) - Recipes for the Melee, Crossbow, Arc and Plasma Turrets (as on 1.20.1+; the Arc Turret takes a gold ingot instead of a lightning rod)
- "Sort Ammo" button in the turret base GUI (as on 1.20.1+): merges equal ammo and sorts Minecraft items first, then Open Modular Turrets ammo, then other mods'
- Poisonous potatoes are potato cannon ammo, as on 1.20.1+
- The crank plays its windup sound on every charging turn, as on 1.20.1+
- Crossbow bolts (
openmodularturrets:ammo_bolt), the ammo of the crossbow turret: 16 from an iron ingot, a stick and a feather (as on 1.20.1+)
Changed
- The Hwyla and The One Probe turret tooltips show the inaccuracy (higher is less accurate, as on 1.20.1+) instead of an accuracy of 100 minus that value
- The info panel of the turret base GUI sits at a fixed place left of the GUI and shows "none" as the owner of an unowned base, as on 1.20.1+
- The configure screen of the turret base sits where it does on 1.20.1+, with the Camouflage button lower and without its "Camouflage:" label
- Upgrade tooltips show which machine they fit into (Turret Base or Generator), and the Scatter Shot tooltip names the turrets that ignore it
- The Fake Drops addon tooltip is worded as on 1.20.1+
- The generator tooltip shows its description only while Shift is held
- The Disposable Item Turret tooltip names its ammo as "Cobblestone, planks and more (see config)"
- The memory card tooltip shows the settings as on 1.20.1+: section headings, target mode, trusted players with their access levels
- Hwyla and The One Probe show "Damage Boost", "Rate of Fire" in /s and "Unlimited" ammo, with the colours of 1.20.1+ (green for unowned blocks)
- Turret stats in Hwyla and The One Probe are only shown to players who may open the base; turrets without a base or concealed show nothing
- Hwyla and The One Probe show a camouflaged turret base as its disguise to players who may not open it
- Grenades explode after 29 ticks, or 4 ticks after hitting an entity, as on 1.20.1+
- Grenade and rocket explosions only break blocks with canGrenadesDestroyBlocks / canRocketsDestroyBlocks, and their blast deals turret damage (kill counting, loot rules), as on 1.20.1+
- The default disposable ammo list allows the planks of every mod (ore:plankWood); configs still listing minecraft:planks,1 are updated
- An entity on both force lists is ignored on both (with an error in the log), as on 1.20.1+
- baseFireRate has no maximum any more and turretWarningDistance cannot be negative, as on 1.20.1+
- The base energy capacity, energy input and turret count settings apply without a restart
- Breakable turrets (turretBreakable) need a pickaxe to drop, as on 1.20.1+
- The bullet recipe has the 1.20.1+ shape
- The ownership wand is in the Open Modular Turrets creative tab
- The arc turret's lightning is light blue, as on 1.20.1+
- New generator textures, as on 1.20.1+: every side has its own texture, and the tubes on the sides of a running generator are animated
- The crossbow turret fires crossbow bolts instead of vanilla arrows (as on 1.20.1+); arrows already in a base stay in its slots but are no longer used
- Requires OMLib 4.0.0-beta.6 or newer
Fixed
- Unbreakable turret bases (
baseBreakable=false) were destroyed by explosions - The tier 3 turret base tooltip showed a raw translation key instead of "Energy"
- Memory cards stacked; they now stack to 1
- The functionless Throwable Bullet, Throwable Grenade and fake disposable ammo items are no longer in the creative tab
- Tipped arrows were accepted as ammo but never fired
- The redstone reactor counted fuel it could not take out of a slot
- The Redstone Reactor addon had no tooltip
- The Recycler addon tooltip had an extra blank line
- Turrets with a fake drops addon knocked their targets back towards the world origin; turret damage no longer causes knockback
- Melee turret hits did not reset the hurt cooldown or mark the victim for the loot rules
- The disposable turret with ammo disabled fired an invisible projectile without cobblestone's damage bonus, and showed the whole drawn stack instead of one item
- Only the warned player hears the turret alarm; everyone else nearby heard it instead
- Arrows fired by crossbow turrets could show up as plasma on clients (two projectiles shared a network id)
- Turrets with a fake drops addon could not hurt players on servers with PvP turned off
- The slowing and railgun turrets' ambient dust has its intended light grey and blue colours
- Crossbow turret shots crashed the client when they were rendered (drawn with the vanilla arrow renderer)
- Breaking or hitting a turret showed missing-texture particles; they now come from the turret's texture
Removed
- The One Probe no longer shows a turret's base damage (as Jade on 1.20.1+)
- Config option allowTransparentDisguises; turret bases always accept glass, ice and leaves as camouflage
- Vanilla arrows are no longer turret ammo, and tipped arrows no longer give the crossbow turret's shots potion effects

