OpenTerrainGenerator-1.12.2-v9.5
Curse Maven Snippet
What's new
OpenTerrainGenerator 1.12.2 v9.5 for Forge and Spigot - Compatibility Release
- Backported FixedRotation: NORTH/EAST/SOUTH/WEST from 1.16.5 (fix the rotation of a bo4 into your desired direction by adding e.g. FixedRotation: North in your .bo4 object file)
- Increased Chunk Cache from 128 to 1024 chunks allowing for structures bigger than 128 chunks (e.g. a tunnel that stretches over 128+ chunks)
- Increased Virtual Biome ID pool from 1024 to 2048 allowing more than 768 virtual biomes to exist. (256 IDs are reserved for non-virtual biomes)
- Updated OTG Repos to improve build process
Forge users may need to delete OTG-Core.jar from /mods/1.12.2 when updating.
Work on modern versions of OTG is ongoing; Mojang's changes to worldgen on the backend have caused unforeseen delays. If you are interested in contributing to OTG, join us on Discord: https://discord.gg/hPrUb55ZNe
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