Description
One Body, Five Brains
Five players. One body. Good luck.
One player becomes the body. Everyone else is pulled inside it and watches through its eyes, but each person only controls one part. Someone steers the camera, someone else walks, another fights, another builds, and one poor soul manages the inventory. Beating the game has never been this chaotic.
The roles
| Role | Controls |
|---|---|
| 👁 Head | Where the body looks |
| ✥ Legs | Walking, jumping, sneaking and sprinting |
| 🖱 Attack | Left click: fighting and mining |
| 🖱 Place | Right click: placing blocks, eating, using items, opening doors |
| 🛠 Crafting | Hotbar, inventory, crafting, chests, furnaces, villager trading, dropping and swapping items |
Any role nobody is given stays with the body player, so you can play with anywhere from 2 to 5 people. One person can also hold several roles.
Features
- See through the body’s eyes: everyone inside sees exactly what the body sees, including its hand and held items, hotbar, hearts, hunger, XP, potion effects, and fire or underwater overlays.
- Role HUD: a small panel shows each player’s face next to the role they control, and it can be turned on or off.
- Shared menus: when the body opens a chest, crafting table or furnace, it appears on the crafting player’s screen.
- Smooth control: inputs are forwarded straight away and the view follows the body closely.
- Survives death and dimensions: everyone snaps back into the body when it respawns or goes through a portal.
- Clean exit: everyone gets their own body and game mode back when the session ends.
Commands (op only)
/bodyshare host [player] become the body (or make someone else the body)
/bodyshare assign <player> <role> head | legs | attack | place | crafting
/bodyshare unassign <player> give their roles back to the body
/bodyshare unassign role <role> give one role back to the body
/bodyshare status see who controls what
/bodyshare hud on|off show or hide the role HUD for everyone
/bodyshare stop end the session
Each player can also hide the HUD for themselves with H.
Requirements
- Fabric API
- Needed on the server and every player’s game. If someone’s version doesn’t match the server’s, they get a clear message when they join.
Tips
- The body player’s game won’t pause when its window loses focus during a session. If the body player opens chat or a menu, though, mining and placing stop until it’s closed.
- Horse and llama inventories still open for the body player.


