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Description
When you walk the ground changes beneath your feet. Grass to dirt to path to gravel to stone to stone bricks. Paths for players is on by default, paths for mobs is off by default for lag reasons. The weighting range and the individual weights can be controlled with the config for both players and mobs. In the video below fullPaths are enabled which allow for a permanent path to generate otherwise grass just turns to dirt and nothing else.
Credit to dancingfae of https://www.curseforge.com/minecraft/mc-mods/autopath for the inspiration and the CCPL license.
Mod Review
Modpacks
No need to ask just add it.
IDEAS as of 3/11/2020
things i've thought about but have not implemented.
Custom chain of eroding blocks.
blocks that erode in a different chain based on the type of footwear.
Fabric Alternative
https://www.curseforge.com/minecraft/mc-mods/automatic-path
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1.18?
In reply to gatoley0:
sure.
Are the custom chains implemented?
In reply to gatoley0:
yes, in the config. You can change the chain.
In reply to Kreezxil:
Thank you
Any alternative for this mod on Fabric?
In reply to VinnyStalck:
Yes, right here: https://www.curseforge.com/minecraft/mc-mods/automatic-path
does the 1.16.5 version work with 1.16.4?
In reply to mcjamster:
it might, we simply ported it straight to 1.16.5. I'll try a 1.16.4 down port tomorrow.
Absolutely love this. Only problem I'm having is that the dirt turns back into grass before it can turn into paths. Really looking forward to the customizable block chains. Thanks for making this
In reply to OldLoths:
Did you update? the latest version of the mod has a config that disables the chains and makes it only grass to dirt, thus allowing dirt to become grass again.
Also which version are you on?
And back to the first statement check your config.
In reply to Kreezxil:
All up to date, played with the config. Everything is working as intended, I just wasn't walking in the same spot enough for anything to happen. Was my mistake, thanks though!
Yess, love it. I will use this in my server modpack, its a fantasy realism modpack. This is great for it!~
In reply to Ulnight:
when you do turn it completely on. it defaults to dum dum mode.
grass -> dirt
then nothing else
but if fully enable it, you set the fullPaths boolean to true. Then you can end up with path blocks and other non-reverting blocks. It would make players think carefully about how to plant an ag farm without destroying it during planting or harvesting. I think it would encourage redstone contraptions.
things i've thought about but have not implemented.
Custom chain of eroding blocks.
blocks that erode in a different chain based on the type of footwear.
I know you're gonna say ooo, yeah, doo that, and all I can say is you will have to wait. :)