openmodularturrets-4.0.0-beta.10-mc1.21.1-fabric
Curse Maven Snippet
What's new
Added
- Minecraft 1.21.11 for Fabric and NeoForge support
Changed
- The mod bundles the new library OMLib (jar-in-jar), which now holds the code it shares with Open Modular Lighting; nothing to install separately
- The camouflage menu has a dark grey background like the turret base GUI instead of the vanilla light grey
- The generator GUI labels are black like in the other turret GUIs (were dark grey on the dark background)
Fixed
- Camouflaged turret bases and traps no longer crash the client on Fabric 1.20.1 when no Fabric Renderer API implementation is installed (Sodium without Indium); they show their own look then
- A turret base placed without saved data (e.g. by
/setblockor a structure) with turrets already attached no longer starts with range 0; it starts at the range of its shortest reaching turret - The base configure screen dims the world behind it like the base and camouflage GUIs (it was blurred before on 1.21 and later)
- The info panel left of the base GUI no longer disappears while a button tooltip is shown (Minecraft 1.21.11)
- The mouse stays where it was when you move between the base, configure, trusted players and camouflage GUIs instead of jumping to the screen centre
- The grenade turret's grenades now properly fall down after hitting a target again.
- Dedicated servers with Jade no longer fail to load the turret tooltip plugin (an error in the log; on Minecraft 1.21.11 the server crashed)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

