OmniSequence: Transfinite

An endgame AE2 and ExtendedAE addon featuring molecular rewriting, transfinite crafting storage, massive parallel processing, and quantum-linked multiblocks.
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omnisequence-transfinite-2.0.2.jar

File nameomnisequence-transfinite-2.0.2.jar
Uploader
HibikiShinoHibikiShino
Uploaded
Sep 9, 2026
Downloads
80
Size
1.3 MB
Mod Loaders
NeoForge
File ID
8843574
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:omnisequence-transfinite-1624558:8843574"

Learn more about Curse Maven

What's new

OmniSequence: Transfinite 2.0.2

Minecraft 1.21.1 · NeoForge · Java 21

English

Changes

Area Update
AdvancedAE crafting Quantum CPUs now use the batch-provider API. Matter Fabrication Pattern Assemblies can receive complete batches when materials, energy and capacity allow, reducing repeated single-recipe dispatch.
Dispatch responsiveness Dispatch attempts share a 2 ms soft budget per CPU per game tick. Remaining work continues on later ticks. Reservations, rejected inputs and expected-output counts remain correctly accounted for.
Recipe matching Reduced repeated work when allocating materials for single-requirement recipes, preserving exact quantities and batch partitioning.
Pattern capacity The default sequence_array.pattern_pages is now 200, providing 7,200 pattern slots.
External GUI controls Fixed machine GUI scaling moving or shrinking injected controls such as the FTB sidebar and Dark Mode button. Mouse input, dragging, scrolling and focus now use the correct coordinate space.
JEI integration Corrected scaled GUI bounds, exclusion areas and item hit areas to prevent misplaced panels and ingredient interactions.
LDLib2 integration Corrected exclusion areas and pointer coordinate handling for the Sequence Array and Omni-Computation interfaces.
Button labels Fixed long AE2 button captions being clipped at large GUI scales, including output-direction controls.

中文

更新内容

项目 更新
AAE 自动合成 量子 CPU 接入批量供应器 API。材料、能源和容量允许时,物质构筑井样板总成可一次接收完整批次,减少逐份派发的重复开销。
派发响应 每个 CPU 同一游戏 Tick 内的派发尝试共享 2 ms 软时间预算,剩余工作在后续 Tick 继续;保持容量预留、拒收退料和待回产物计数正确。
配方匹配 减少单材料需求配方的重复分配运算,保留精确数量和分批处理行为。
样板容量 sequence_array.pattern_pages 默认值调整为 200,即 7,200 个样板槽位。
外部界面控件 修复机器界面缩放导致 FTB 侧栏、Dark Mode 等注入控件错位或缩小的问题,并修正鼠标点击、拖动、滚轮及焦点处理。
JEI 兼容 修正缩放后的界面边界、避让区域和物品命中区域,改善面板布局与配方交互。
LDLib2 兼容 修正构序阵列、万物演算界面的避让区域和鼠标坐标处理。
按钮文字 修复大 GUI 缩放下 AE2 长按钮文字被裁掉的问题,包含输出方向按钮。

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