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Omni Signs

Turns ordinary signs into hidden-command triggers, clickable menus, animated colored text, and Discord webhook notifiers — all independently stackable on the same sign, entirely server-side (no client mod needed).
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omnisign-1.5.0.jar

File nameomnisign-1.5.0.jar
Uploader
CamoHaxCamoHax
Uploaded
Sep 21, 2026
Downloads
8
Size
115.7 KB
Mod Loaders
NeoForge
File ID
8935869
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:omni-signs-1696455:8935869"

Learn more about Curse Maven

What's new

OmniSign 1.5.0

Fixed

  • Clients without the mod no longer receive OmniSign data. This ends the unknown or non-serializable data attachment omnisign:... log spam and removes the extra weight from chunk packets.
  • Hidden commands are now genuinely hidden. Command text, menu contents and Discord webhook names can no longer be read from the client side.

Changed

  • Sign data is now stored in the world's data folder (data/omnisign_signs.dat) instead of on the sign blocks.
  • Existing signs migrate automatically the first time their chunk loads. Back up your world before upgrading.

This mod has no additional files