OhMyMeteors 1.6.0+1.21
Curse Maven Snippet
What's new
Performance Fixes, Delayed meteor spawning configs, More versions!
Performance fixes
The fabric versions of the mod now won't lag the more the server stays active when using meteor lasers (it was an issue with the PAL library creating forever-loops on the server code)
New config settings
Delay meteor spawning
In the Meteor spawning section of the config file you can now find options to make meteors spawn after a certain amount of time has passed, or start after any player gets into a set dimension (for example, start to spawn meteors only after having visted the End dimension)
Increase/Decrese meteor spawn chance
You can also find new settings to increase (or decrease, just add a "-") the meteor spawn chance after a given amount of time, to keep your players or their toes
A new file will be created in the config folder, this contains necessary data to keep track of time and dimensions. You can reset it if needed using /omm config resetdata, but ordinarely you should not use it
Spawn targeted command
Added /omm spawn targeted <target> command, which will spawn a natural meteor on top of a player target, similar to the homing config option.
New versions
Added support for 26.1.2 NeoForge (probably a one time thing), and 26.3 NeoForge & Fabric (at the time in which I'm uploading, more testing is needed so it might take some time before you see those versions available)
Misc
Translations
Added pt_br thanks to @seriousfreezing
Fixes
- For 26.1+ versions fixed the baby cat texture
- Fixed
/ohymymeteorsalias not working
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