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OhMyMeteors

A modern mod about Meteors and meteorites that fall from the sky!

File Details

OhMyMeteors 1.0.0+1.21.8

  • R
  • Sep 12, 2025
  • 481.34 KB
  • 621
  • 1.21.8+2
  • Fabric + 1

File Name

ohmymeteors-1.0.0+1.21.8.jar

Supported Versions

  • 1.21.8
  • 1.21.7
  • 1.21.6

Curse Maven Snippet

Fabric

modImplementation "curse.maven:ohmymeteors-1303410:6988977"

Quilt

modImplementation "curse.maven:ohmymeteors-1303410:6988977"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Note: the explosion code has been changed significantly, so the better explosions could look a little different.

Full release yay! This was a rather big update, improving a lot of stuff and adding some nice features:

  • Meteor terrain-embedding

Now the meteor will embed proeprly in the terrain when they hit the ground, without akwardly floating midair occasionally. They will also be affected by their velocity and direction of the fall.

  • Meteor explosions

By default the explosion shape has been changed to a sphere which makes craters nicer, especially at high power levels & meteor sizes. (i mean with big meteors we just had a square hole so...). If you still prefer the vanilla explosion, you can toggle it in the config file. (Thanks to explodee for the code/inspiration!)

  • Better meteor rendering

Now meteors are rendered much further away by default, so they won't disapper randomly anymore. If you need to, you can configure how far away they render in the config file (bear in mind that you will need to restart client & server after you make this change!) Meteors will also go a bit into the terrain (visually) before exploding, instead of exploding as soon as their hitbox reaches the ground. Makes for a nicer effect especially with bigger meteors.

  • Added a way to remove default meteor structures

Now you can remove one or multiple (or all) of the default meteor structures (or even non default ones if you need to). To do this, you will need to insert another structure file (copy one of the default ones, like the error one!) named

ignore_<structuretoignore>.nbt
  For example:
ignore_small_meteor_0.nbt

If possible you should insert it in the same folder of the structure you want to remove (in our example you should put in the /small/ folder) If you want to ignore all of the default structures add a structure with the filename:

ignoredefault.nbt

Remember to add your custom structures tho, otherwise only an error structure is going to spawn! You can see the default structures here

  • Mod comapt with Flan & YetAnotherWorldProtector

Now you will be able to use either Flan or YAWP to define regions where meteors can't spawn or explode. Flan has its own global setting, while to disable the meteor spawning in YAWP you will need to set the flag explosions-entities to denied.

  • Tags for bypassable blocks instead of just leaves

Added a new tag for blocks that will be bypassed by meteors instead of exploding, like the leaves config option (which has been discontinued). The tag is called

ohmymeteors:meteor_bypasses
ohmymeteors:meteor_bypasses_and_destroy

By default, it now also includes ice blocks and snow layers.

  • Misc

Fix: Special meteors now correctly spawn less often that non-special meteors.

Fix: The /omm spawn natural command now properly respects the biome/dimension/region limitations

Translations: Added uk_ua translation, thanks to StarmanMine142

Updated structureplacerapi to 1.1.6