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DivineRPG (Official)

8 New Dimensions ♦ 115+ New Mobs/Bosses ♦ Hundreds of New Blocks and Items ♦ Unique Weapons and Armor

File Details

DivineRPG-1.10.7.2

  • B
  • Dec 24, 2023
  • 23.84 MB
  • 27.8K
  • 1.20.1
  • Forge + 1

File Name

divinerpg-1.10.7.2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:official-divinerpg-363543:4980956")

NeoForge

implementation fg.deobf("curse.maven:official-divinerpg-363543:4980956")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Additions:
- smithing templates:
    - color template (used for dying equipment)
    - bedrock upgrade template (used for smithing bedrock armor)
    - aquatic coating template (used for smithing kraken armor)
- random item dropper (creative only)
- added ko_kr translation
- added a festive seng fur skin

 

Changes/Tweaks:
- made hellfire sponge destroy some common sea plants
- EMC values got rebalance
- a lot of retexturing
- tweaked the rive enchantement
- removed infinite durability from ender swords and made them enchantable via enchanting table
- iceika fire now freezes instead of setting entities on fire

 

Bug Fixes:
- armor pouches now respect curse of binding
- fixed some cases where winterberries would try to place when they should not
- fixed dream lamp accepting any fuel
- fixed aquamarine item
- fixed watcher loot table
- fixed chest blocking
- fixed teleportation crystal respawn dimension issue
- added spawn costs to many iceika mobs that would overcroud in some biomes
- fixed duplication glitch when quick moving stacks in some chests
- fixed rotatick finilize spawn method to not produce stack overflow
- made crabs only spawn on the surface or in lush cave biome

 

To see all 1.20 changes, check here:
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.20.md