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DivineRPG (Official)

8 New Dimensions ♦ 115+ New Mobs/Bosses ♦ Hundreds of New Blocks and Items ♦ Unique Weapons and Armor
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DivineRPG-1.10.3.jar

File nameDivineRPG-1.10.3.jar
Uploader
NicushaNicusha
Uploaded
May 17, 2023
Downloads
26.6K
Size
28.0 MB
Mod Loaders
Forge
File ID
4540623
Type
B
Beta
Supported game versions
  • 1.19.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:official-divinerpg-363543:4540623")

Learn more about Curse Maven

What's new

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This version is beta, it was released because it contains some fixes that are important to gameplay.

Additions:
- JEI/JER support
- Ghost Whale boss (spawn it by killing 100 mobs in a boneyard biome in iceika).
- Cannot take physical damage.
- Spawns passive mobs around it
- Gives the player negative effects
- Breaks botes
- Shoots bone bombs out of its blowhole
- Can break ice
- Groglin/gruzzorlug villages in iceika (Velocityraptor)
- Recipe book support

 

Changes:
- Rewrote armour to use Effects instead of just doing the power up (velocityraptor)
- Made termasect follow the player closer and regen in rain
- Made experienced cori and termasect way more accurate
- Sabear can now break stuff
- NPC's can walk
- Changed recipes to use tags more
- Changed/optimized zh_cn
- Unbound rive from mob greifing
- Robin drops feathers

 

Fixes:
- Fixed winterberries replacing blocks
- Fixed damage source
- Fixed healing sword durability drain in creative
- Fixed some entities crashing for having 0 attack damage
- Fixed burning swords losing double durability
- Fixed winterberries replacing blocks
- Fixed damage source
- Fixed healing sword durability drain in creative
- Fixed some entities crashing for having 0 attack damage
- Fixed burning swords losing double durability
- Fixed hat when crouching
- Fixed sounds of some blocks
- Fixed Karos spawning inside blocks
- Fixed drowning flying mobs
- Fixed some blocks having wrong render type
- Fixed hostile mobs fleeing
- Fixed livestock merchant sometimes being in iceika
- Fixed composter bug for infinite bone meal
- Fixed Jack o Man model
- Fixed tomato texture when thrown
- Fixed datticon trade
- Fixed missing arcana loot tables
- Fixed passive until hit mobs
- Fixed the watcher boss bar
- Fixed many entity models (PegasDoggeAM)
- Fixed lazy bats resting when they shouldnt
- Fixed arcana doors being opening with redstone
- Fixed chests lid animations (PegasDoggeAM)
- Scaled up pearls and dungeon tokens
- Fixed interactions with pumpkins
- Fixed statues not playing sounds

 

To see all 1.19.4 changes, check here:
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.4.md

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