DivineRPG (Official)

8 New Dimensions ♦ 115+ New Mobs/Bosses ♦ Hundreds of New Blocks and Items ♦ Unique Weapons and Armor

File Details

DivineRPG classic 1.7.1

  • R
  • Oct 15, 2020
  • 17.87 MB
  • 1.6M
  • 1.12.2
  • Forge

File Name

DivineRPG-1.7.1.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:official-divinerpg-363543:3081433")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Changes:
- Changed the Arcana maze generation algorithm to allow for multiple paths between any two rooms, reducing the chance that the shortest path between two rooms near each other is long-winded and generally making the maze less frustrating
- Slightly increased chance for dead ends to be NPC rooms to compensate for the previous change slightly reducing the amount of dead ends
- Added portal blocks to the creative inventory
- Made twilight dimension boss structures rarer

Fixes:
- Fixed Dungeon Constructor's death sound being the player hurt sound
- Fixed portal models missing faces and being displayed from the front instead of as blocks
- Fixed placement of Frosted Allure spawns (Nico)
- Fixed mortum ruined portal structure (Velocityraptor)
- Fixed The Eye's potion effect not ending properly

Miscellaneous:
- Changed the Wildwood Heart texture
- Removed the enchanted glint from the twilight heart textures