Odd Water Mobs

Discover new creatures from the ocean depths!

File Details

OddWaterMobs[1.16.5]_1.5.0.jar

  • B
  • Jan 13, 2022
  • 8.01 MB
  • 1.4M
  • 1.16.5
  • Forge

File Name

OddWaterMobs[1.16.5]_1.5.0.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:odd-water-mobs-455438:3604650")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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IN 1.5.0:

 

· Added squat lobsters (7 variants) and squat lobster buckets.

· Added sea pigs, sea pig buckets, and a new poison protection effect and potions, including custom particles.

· Added 3 more variants to the deep sea fish (11 total).

· Added hydrothermal vents with custom particles and sounds.

· Added a new painting.

· Added new trades to the fisherman villager.

· Added a new advancement and removed the Responsible Parenthood one due to bugs (12 total).

 

· Fixed the spider crab not spawning.

· Fixed the isopod AI so now they can move on land.

· Fixed the coelacanth spawn rate, now they only spawn in deep ocean dunes when it's raining (still very rare).

 

· Tweaked the baby spider crab model.

· Changed the way the advancements appear on the menu.

· Removed the background music that would play on deep ocean dunes due to errors.