Occupied
Stop guessing whether that player is AFK, busy, or ignoring you. Occupied shows what other players are actually doing, right above their head next to their name.
What you'll see
A player's state has two independent parts — what screen they're in and whether they've gone idle — so both can show at once, e.g. in a chest · away.
They're… You'll see Typing in chat typing… In their inventory in their inventory In a chest, barrel, shulker, hopper in a chest At a crafting table, anvil, furnace, enchanting table… the specific station Trading with a villager trading In a menu (pause, map, settings) in a menu Asleep asleep No input for a minute away — on its own, or added to any of the above "Away" is detected from all input — movement, looking around, cursor, screen changes — so it registers even while a container is open, where a player is otherwise standing frozen.
Why it's easy to add
Rides the vanilla name tag, so labels are readable at exactly the range names are — and never conflict with other rendering mods. Only sends a tiny packet when your state actually changes. Requirements
Minecraft 26.1.2, NeoForge Install on both the client and the server — the server relays activity between players Every player who wants to see the labels needs the mod Note: This is an early alpha. Tested in a local two-client setup, not yet on a large server or alongside many other mods. Bug reports are welcome.

