Nytheria Quests v1.1.0
Curse Maven Snippet
What's new
Nytheria Quests 1.1.0
Update for Ember's Questing 1.6.0. Requires Ember's Questing 1.6.0 on the client and on the server: 1.6.0 changed the network protocol, so a mixed setup cannot connect.
Changed
- Built against and tested on Ember's Questing 1.6.0. It does not run on Ember's Questing 1.5.0 or older.
Fixed
- 34 findings of the 2026-11-03 playtest (P01-P34), among them: water poured from a bucket counts for "Water Within Reach"; any torch, lantern, village and tavern variant counts; "while Custom" reads "inside <structure>"; the stat action bar line shows once per tenth; animal quests use a new "watch for three seconds from up to 16 blocks" requirement; the biome stamp shows only when a chapter is complete; locate buttons on structure quests and a bigger locate radius; structure quests are all open from the start; no reward claims itself; the Wayfarer chapters stand first; the voices are about 5 dB louder; the Ember's Questing buttons no longer sit over the accessory slots screen.
- The 3D world chapters get new quest positions, so name plates no longer overlap.
- 128 quests changed their tasks, so players lose progress in those quests (the full list is in
CHANGELOG.md). - Known: a player who joins a team whose quests are done cannot claim those rewards; that needs a change in Ember's Questing.
- Nine hostile-creature kill tasks (Twilight Forest and Under the Waves) never counted because the tag they used is empty in Player Difficulty 2.0.0; they now count the hostile mobs of those places (no bosses). Quests behind them, the Titans capstone included, can be completed. The tasks start counting from 0.
Requirements
Minecraft 1.21.1, Fabric Loader 0.19.1 or newer, Java 21, Fabric API, Ember's Questing 1.6.0 or newer, GeckoLib 4.9.3 or newer. Install it on the server and on every client.
This mod has no additional files

