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Nuky's Entity Lens

An RPG-style entity HUD with live 3D portraits, health bars, equipment stats, and floating markers for mobs and players.

🔮 Nuky's Entity Lens — NEL

A closer look. A clearer fight.

Turn a glance into a compact RPG encounter card. Look at a living entity to reveal its name, health and a live 3D portrait — from a tiny chicken to a towering Warden.

🟩 Peaceful · 🟧 Neutral · 🟥 Hostile · 🟪 Player

Floating, three-dimensional markers help you read the crowd at a glance. The detailed card appears when you aim at someone, keeping the rest of your screen clear.

📽️

⚔️ Small encounter. Big encounter. Same clear view.

Watch health change as hits land, with a segmented bar, smooth transitions and a brief damage trail. See armor, absorption and distance without opening a menu.

Hold Left Alt to expand the card with equipment, active effects and key attributes. Need a closer look? Press V for the detailed inspection pages.

📽️

💜 Players have a story, too

Players keep their purple marker. When a player is credited with killing another player, their name can turn red. The record persists in that world's data.

There is no aggressor-versus-defender judgment: a credited player kill counts either way. Red names can be disabled in the settings.

📽️

Featuring PuduCherry_ and _ElNuky_: one mace, one fall, one very unfortunate landing.

🎨 Your lens. Your layout.

Press N to make the interface your own:

  • 📏 Resize and reposition the encounter card.
  • 🧍 Adjust the 3D portrait independently.
  • 🔶 Change marker size, height and animation.
  • 🌈 Pick colors with hue, saturation and brightness controls.
  • 🪟 Adjust opacity and choose which information stays visible.
  • ✨ Toggle HUD transitions or keep the expanded card open.

📽️
The default layout stays compact, with angular panels and colors that make each encounter easy to read.

🧩 Vanilla creatures — and beyond

NEL renders the entity's actual model rather than relying on a fixed portrait collection. Modded entities can therefore use their own appearance. Unknown behavior classifications use a neutral gray marker instead of guessing whether a creature is safe.

Compatibility depends on the entity's implementation. Nuky's Soul Echo was included in our Fabric compatibility checks.

⌨️ Quick controls

Control Action
Look at an entity Show its encounter card
N Open customization
Hold Left Alt Expand the card
V Open detailed inspection

Key bindings can be changed in Minecraft's Controls menu.

📦 Installation & multiplayer

Minecraft 26.2 · Java 25 · Fabric, Forge or NeoForge

Install one matching NEL file for your loader. The Fabric version also requires Fabric API. Forge and NeoForge builds do not require Fabric API.

For complete server-provided attributes, reliable remote-player health and persistent player-kill records, install NEL on both the client and the server, using the server's loader. Single-player includes the server-side features automatically.

Client-only use is limited to information Minecraft makes available locally. Missing values are shown as unavailable; NEL does not invent them. Attribute values describe the current entity data — attack is not a guaranteed final-damage prediction, and movement speed is not displayed as blocks per second.


🔮 Less guessing. More adventuring.

Nuky's Entity Lens — see who you're facing.

Nuky's Entity Lens Team

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