[Fabric] Nuit 1.0.0-beta.5 - Minecraft 26.2
Curse Maven Snippet
What's new
Nuit 1.0.0-beta.5 for Minecraft 26.2
Added
- Added per-skybox
properties.clocksources for fades and uniform rotation. - Clock sources can use
"default","game_time", a named World Clock (including datapack-provided clocks) or a fixed clock. - Added synchronization between eligible rotating sun decorations and Minecraft's sunrise, sunset, and atmospheric fog direction.
- Added custom skybox rendering in dimensions whose vanilla sky type is
none. - Added validation and warnings for missing or incorrectly referenced World Clocks.
Changed
- Sun decorations with conflicting clock or rotation settings now fall back to the dimension's normal celestial direction and emit one warning.
- Rotation durations must now be at least one tick, and the schema documentation now explains clock and rotation behavior.
- World Clock animations now use render-interpolated time and respect paused or custom-rate clocks.
- Memoized render pipelines and switched skybox rendering to local model-view matrices instead of mutating Minecraft's global render stack.
Fixed
- Restored historical rotation behavior:
skyboxRotation: falsefollows Minecraft's celestial angle,skyboxRotation: trueuses uniform clock rotation, andspeed: 0disables time-based rotation. - Prevented moon-only and stars-only decoration layers from controlling sunrise and fog orientation.
- Corrected the orientation of sunrise and sunset shading.
Compatibility
- The
clockproperty is optional; the current dimension's normal clock remains the default.
Full Changelog: https://github.com/FlashyReese/nuit/compare/mc26.2-1.0.0-beta.4...mc26.2-1.0.0-beta.5
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

