NTM Hazard Tool
This mod only works with NTM CE (Curseforge link)
This is a 1.12.2 mod. It only works with 1.12.2.
By default blaze rods become blinding and pyrophoric (hot), and pumpkins shield from blinding lights and coarse particles.
Use
Install by dropping into your mods folder (%appdata%/.minecraft/mods or your modpacks mods folder) or using a mod manager like the Curseforge app.
Start the game once to generate the config/ntmhazardtool.cfg folder (this is a folder not a file). The folder contains a hazards.json and protections.json file, in which you can add more entries easily.
The mod must be installed on both server and client!!
Important note on formatting:
Due to the hazards.json using a Map internally, it uses curly braces for the hazards per item, while the protections.json uses a List internally, therefore using square brackets.
In hazards, the format for specifying an item is "mod:item,meta". Meta can be omitted if it isn't relevant. Protections does not distinguish by meta.
Limitations
- So far, adding radiation or digamma resistance is _not_ possible through this mod's config, however for radiation resistance there is already a config file provided by NTM in their config folder: config/hbm/
- Digamma resistance is not configurable.
- Overwriting NTM's native hazards or their strengths is also not possible yet.
- Only items (ie items that can be put in your inventory, or armor you can wear) so far can be added, a config for blocks is also planned.
- The unstable and dangerous drop hazards are not implemented yet

