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NTM CE Hazard Tool

Simple mod to add NTM CE hazards and protections to items and armor defined in json!

NTM Hazard Tool

This mod only works with NTM CE (Curseforge link)

This is a 1.12.2 mod. It only works with 1.12.2.

By default blaze rods become blinding and pyrophoric (hot), and pumpkins shield from blinding lights and coarse particles.

Use

Install by dropping into your mods folder (%appdata%/.minecraft/mods or your modpacks mods folder) or using a mod manager like the Curseforge app.

Start the game once to generate the config/ntmhazardtool.cfg folder (this is a folder not a file). The folder contains a hazards.json and protections.json file, in which you can add more entries easily.

The mod must be installed on both server and client!!

Important note on formatting:

Due to the hazards.json using a Map internally, it uses curly braces for the hazards per item, while the protections.json uses a List internally, therefore using square brackets.
In hazards, the format for specifying an item is "mod:item,meta". Meta can be omitted if it isn't relevant. Protections does not distinguish by meta.

Limitations

  • So far, adding radiation or digamma resistance is _not_ possible through this mod's config, however for radiation resistance there is already a config file provided by NTM in their config folder: config/hbm/
  • Digamma resistance is not configurable.
  • Overwriting NTM's native hazards or their strengths is also not possible yet.
  • Only items (ie items that can be put in your inventory, or armor you can wear) so far can be added, a config for blocks is also planned.
  • The unstable and dangerous drop hazards are not implemented yet

NTM CE Hazard Tool Team

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