Tidal Terror

Explore an ocean of towering coral and unfamiliar marine life. Tidal Terror adds Coral Cathedral, a deep reef biome with vast sandy basins, sandstone seabeds, intricate coral formations, and smaller gardens scattered between them. Some giant corals rise almost to the ocean surface, while the deepest interior waters reach roughly 100 blocks below it.
Meet the reef's creatures
- Coral Crusher: a large shark that investigates swimmers, circles prey, and attacks with close bites or committed charges. It hunts drowned as well as fish, prioritizes players, and retreats when badly injured. Sandy sharks spawn closer to the seabed; blue sharks spawn higher in the water. Both are skins of the same creature.
- Cathedral Ray: a peaceful ray with broad indigo wings and branching mint markings. It glides in loose schools, investigates nearby swimmers, and flees predators and attackers.
- Veilglow: a drifting jellyfish with a translucent lavender bell, mint glow, and animated ribbons. It pulses through the water in loose groups. Keep your distance: contact can sting, though it does not chase players.
- Shardback: a seabed crab with a violet shell, cobalt coral growths, and an oversized claw. It wanders and forages on sediment, warns swimmers who crowd it, and can deliver a defensive pinch before retreating.
All four creatures have animated models and custom spawn eggs in the Tidal Terror creative tab. The Coral Crusher egg randomly chooses its blue or sandy skin.
Explore, survive, and cook
The reef combines branching coral groves, open chalices, lace-like sea fans, boulders, dense coral plants, seagrass, and sea pickles using vanilla blocks. Dolphins, turtles, and tropical fish can spawn in its deep water. Newly generated shipwrecks and ruined portals are placed against the seabed in this biome.
Each creature drops its own seafood: Coral Crusher Steak, Cathedral Ray Wing, Veilglow Gel, or Shardback Claw. Cook them in a furnace, smoker, or campfire for better hunger restoration.
Craft the reef's equipment (0.0.2)
Hunt Coral Crushers for Crusher Teeth, or gather Shardback Plates from crab drops and peaceful molts. Shardbacks shed plates after several minutes underwater when they can forage safely on sediment. Combine materials with the matching iron armor piece and dead coral for armor upgrades; the spear uses an iron ingot, dead coral and leather. Collecting materials unlocks the crafting recipes.
- Reef Spear: deals 6 attack damage at 1.1 attack speed, has 250 durability and one extra block of main-hand entity reach. Fully charged hits cause 2 bleeding damage over 4 seconds when both fighters are in water; repeated hits refresh the effect.
- Reef Armor: the full set provides 15 armor, no toughness, and iron durability. Each piece reduces knockback by 5% while grounded underwater, up to 20%. Wearing all four pieces reduces bleeding damage by 25%, on land or underwater.
Armor upgrades retain the iron piece’s enchantments, name, damage, repair cost, trim and other saved item data. Serration and Hemorrhage combine with each other, but conflict with Sharpness, Smite and Bane; the spear excludes Fire Aspect and Sweeping Edge.
This is a specialist branch between iron and diamond. Teeth repair the spear; plates repair the armor. Equipment and crafting materials appear in the Tidal Terror creative tab.
Requirements and installation
Choose a file for your exact Minecraft version and loader:
| Minecraft | Loader | Java | Companion mods |
|---|---|---|---|
| 1.20.1 | Forge 47.2+ | 17 | TerraBlender 3.0.1.6+ |
| 1.20.1 | Fabric 0.16.14+ | 17 | Fabric API, Architectury API 9.2.14+, TerraBlender 3.0.1.6+ |
| 1.21.1 | Fabric 0.17.2+ | 21 | Fabric API, Architectury API 13.0.8+, TerraBlender 4.1.0.8+ |
| 1.21.1 | NeoForge 21.1.228+ | 21 | Architectury API 13.0.8+, TerraBlender 4.1.0.8+ |
| 26.1.2 | NeoForge 26.1.2.99+ | 25 | Architectury API 20.1.16+, TerraBlender 26.1.2.0.3+ |
Place the matching Tidal Terror jar and required companion mods in your instance's mods folder. Multiplayer needs them on the server and every client. Use companion builds for the same Minecraft version and loader. Fabric 1.20.1 bundles Reach Entity Attributes for the spear; newer versions use native reach.
Shaders are optional. Development previews use Oculus, Embeddium, and Complementary Reimagined; these are separate downloads and are not bundled with Tidal Terror.
Finding Coral Cathedral
Explore newly generated ocean chunks. With commands enabled, use /locate biome tidalterror:coral_cathedral to find the biome. Existing explored chunks keep their terrain; world-generation and structure changes apply to new chunks.
Coral Crushers ignore Creative and Spectator players. Switch to Survival or Adventure to experience their hunting behavior.
Feedback
Created by NsTut.
Licensed under the MIT License.
Report bugs on the issue tracker. Include your Minecraft, loader, companion mod, and Tidal Terror versions, other installed mods, steps to reproduce, and the relevant log or crash report. For generation issues, also include the world seed and coordinates.

