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Not Enough Patterns

Adds better AE2 pattern compatibility for multiple mods
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Not Enough Patterns 0.5.0

File namenep-1.21.1-0.5.0.jar
Uploader
SaerethSaereth
Uploaded
Aug 17, 2026
Downloads
28.2K
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8672052
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:not-enough-patterns-1624304:8672052"

Learn more about Curse Maven

What's new

Added

  • Deployer support for Create's sandpaper polishing recipes. Polishing was filed under its own recipe type, so the + in JEI gave back a plain processing pattern that no Depot would take and Polished Rose Quartz could not be automated at all. It now encodes as an Andesite Crafting Pattern with the sheet retained, and runs on a Depot under a Deployer holding sand paper. LegendaryRylex/not-enough-patterns#5

Fixed

  • A cancelled fusion craft left its catalyst and every loaded ingredient sitting in the Crafting Core, which then read as Ready to craft and waited for someone to press the button. Nothing could clear it, so the Core stopped crafting on its own from then on. All of it now goes back to the Pattern Provider when a craft is cancelled, and a Core found sitting loaded from an earlier craft, whatever left it that way, is emptied into the Provider and restarted on the next push. LegendaryRylex/not-enough-patterns#6
  • A push the Crafting Core turned down left the recipe it had selected set on the Core. The items were taken back but that selection stayed, which is enough to confuse another mod driving the same Core. A refused push now leaves the Core exactly as it found it.

Changed

  • Sable Companion is no longer packaged inside the NEP jar. Sable sub-level support now goes through an optional compat layer that only turns on when Sable Companion is present, which Sable already ships with itself, so nothing changes for Sable users. Installs without Sable no longer get an extra library mod added to their mod list.