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Not Enough Enchants

Adds a lot of new enchants to the game.

File Details

Not Enough Enchants v1.0.0.jar

  • A
  • Aug 31, 2020
  • 29.13 KB
  • 113
  • 1.15.2
  • Forge

File Name

Not Enough Enchants v1.0.0.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:not-enough-enchants-405495:3046900")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Currently only contains the enchantment called Beheading.

The beheading enchantment goes on swords and when you kill a mob and player (yes it works in multiplayer), it has a chance to drop its head.

Beheading has 3 levels, lvl 1 having a 10% chance, lvl 2 having a 20% chance, and lvl 3 having a 50% chance.

There is also a sword (creative only) that gives a 100% chance of dropping the head.

This mod is in its Alpha Stage and will probably be quite glitchy, so please report all bugs in the comments below.

 

There are some mobs without head dropping chances due to them having a ton of variations. That will be changed in a future version.

Here is the list of mobs without head dropping chances:
Cat
Parrot

Rabbit

Spellcaster Illager (shouldnt appear in survival gameplay)

Tropical Fish

 

I will also update the sheep to include all types of wool later (currently only white wool) and the mooshroom I believe currently drops a cow head. I will change some others as well in future versions