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Not Enough Crashes (Fabric)

When crashing, you can go back to the title screen and keep playing, without needing to restart, alongside other things to make crashes more pleasant.

File Details

Not Enough Crashes 2.0.0+1.15.1

  • R
  • Jul 23, 2020
  • 103.16 KB
  • 5.9K
  • 1.15.1
  • Fabric

File Name

notenoughcrashes-2.0.0+1.15.1.jar

Supported Versions

  • 1.15.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:not-enough-crashes-353890:3012639"
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1.0.9

Released

1.0.10

  • Fixed an exception while starting game.

1.0.11

  • Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).

1.1.0

  • Added an API for running code when the game crashes to prevent the window getting stuck in weird states.

1.1.1

  • Forgot a debug flag

1.1.2

  • Fixed the entry point catcher not being enabled...

1.1.3

  • Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
  • The init error screen will now display in more disaster cases.

1.1.4

  • Fixed the window not closing when pre-initialization errors occur.

1.1.5

  • Fixed a rare error.

1.2.0

1.2.1

  • Compatibility with Multiconnect.
    Note: Informed Load has yet to publish the compatible version.

1.2.3

  • Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
  • Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting uploadCrashLogTo to DIMDEV_HASTE in the config.
  • Fixed some GUI bugs in the crash scree

1.2.4

  • Will no longer blame jumploader for errors all the time