No Hired Hands

Unlisted
Hire jobless villagers to run your base: they sort chests, cook, smelt, farm, herd, fish, fell trees, haul goods, lead llama caravans, build Create railways and dig whole mineshafts, and every one of them wants a daily wage.
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hiredhands-neoforge-1.21.1-0.11.0.jar

File namehiredhands-neoforge-1.21.1-0.11.0.jar
Uploader
s1avkos1avko
Uploaded
Nov 13, 2026
Downloads
16
Size
547.8 KB
Mod Loaders
NeoForge
File ID
9586730
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:no-hired-hands-1772335:9586730"

Learn more about Curse Maven

What's new

  • New worker: the Shopkeeper, with its workstation the Market Stall (wool, planks, an emerald and a chest).
    • The stall has ten ware slots. For each ware you set a price (1–64 emeralds) and how many items one sale gives.
    • Players outside the owner's team trade with the shopkeeper in the normal villager trade screen. They get no discounts and no XP, and the shopkeeper never levels up.
    • Emeralds from sales go into a 10-slot till. A ware stops selling when it runs out or the till is full.
    • The stall works like an ender chest: only the owner's team can open it, strangers can't break it, and hoppers and pipes can't reach it.
    • Refill (off by default) lets the sorter restock wares from your storage. Couriers and porters carry the emeralds away.
    • Relics and other stealable items can't be sold.

This mod has no additional files