No Grass, No Flowers

Disables world-gen for grass and flowers. Also blocks their creation using bonemeal.

Available for Minecraft 1.7.10 and 1.8!

This is a small, custom-requested mod for somebody's modpack. Therefore, it is open to use in any and all modpacks.

 

NoGrassNoFlowers completely removes natural generation of grass, tallgrass, flowers, and double-plant flowers. It also disables any use of bonemeal on Dirt/Grass to try to create grass or flowers (bonemeal still works on crops, cocoa, and saplings). The config file (see below) allows customization.

 

Can be useful if you really don't like clearing grass every time you build something big.

 

Notes:

  • Generation rules only apply to the overworld.
  • Modded biomes may still generate double-plants and tall-grass.
  • When Biomes O' Plenty is installed, double-plants may still generate in vanilla biomes.
  • Can be installed server-side-only (I think) because it does not add any renders or even use any proxies.
  • Now has a config file to do the following:
    • Enable / Disable double-plants and tall-grass natural generation
    • Enable / Disable bonemeal only working on crops
    • Enable / Disable flowers natural generation
    • Enable / Disable normal grass natural generation

This mod was developed and tested using Forge for 1.7.10 (10.13.4.1558 Release). The 1.8 version was developed and tested using Forge for 1.8 (11.14.4.1563 Release).

Should be compatible with all mods. Let me know if there are any problems!

The No Grass, No Flowers Team

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