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NNP Fluidlogging

Lets you use (just about) any fluid for "water"logging.
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nnp_fluidlogging-1.21.1-0.2.0.jar

File namennp_fluidlogging-1.21.1-0.2.0.jar
Uploaded
Jul 6, 2026
Downloads
63
Size
67.9 KB
Mod Loaders
NeoForge
File ID
8379307
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:nnp-fluidlogging-1522172:8379307"

Learn more about Curse Maven

What's new

Backported:


  • visual fix for blocks that contain fluids but can't be waterlogged (not very visible in this version)
  • data driven per-blockstate X fluidtype fluid level limits (upper and lower)
  • flowing fluids can now emit light while logged
  • performance improvement for updating chunks with lots of (non-vanilla) logged blocks

Probably going to call this "released" soon, unless folks start reporting problems. I don't see myself adding new features, and it's been a while since I encountered a significant bug.

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