NNP Fluidlogging

Lets you use (just about) any fluid for "water"logging.

File Details

nnp_fluidlogging-0.1.4.jar

  • B
  • May 2, 2026
  • 40.61 KB
  • 11
  • 1.21.1
  • NeoForge

File Name

nnp_fluidlogging-0.1.4.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:nnp-fluidlogging-1522172:8027281"
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  • Fixed crash on dedicated servers.
  • Transitioned to a (minor) abuse of AuxiliaryLightManager, which seems to have resolved the lighting issues on server (re)start. Let me know if there are any lingering lighting issues.
  • Improved logging of flowing fluids (blocks are no longer deleted; fluids can now flow into and between logged blocks) when enabled in config. However, the issue with delayed visual updates has proven difficult to resolve. For now, you can return to menu and reopen the world if you want to see the correct light levels; just placing a block anywhere in the chunk is enough to see the correct fluids. Remember - this is a low priority, WIP, feature. Feel free to submit bug reports, but don't expect a quick turn around.