Nightshift

Nightshift lets a few basic survival systems keep moving while players sleep, mainly so furnaces, campfires, crops, and similar utility progress do not feel completely frozen overnight.

File Details

nightshift-1.20.1-forge-v0.0.1-alpha.jar

  • A
  • May 24, 2026
  • 917.77 KB
  • 0
  • 1.20.1
  • Forge

File Name

nightshift-1.20.1-forge-v0.0.1-alpha.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:nightshift-1552119:8136334")
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[v0.0.1-alpha]

First documented public alpha for Nightshift.

Added

  • Sleep-time progress for furnaces, so smelting does not fully stop just because the night was skipped.
  • Matching sleep-time progress for smokers and blast furnaces.
  • Campfire cooking progress during sleep.
  • Partial crop growth ticks during sleep.
  • Limited animal breeding cooldown progress during sleep.
  • Configurable sleep acceleration values for balancing the mechanic per world or server.
  • Optional compatibility with Configured for in-game config access.

Fixed

  • No prior public release fixes were documented for this first alpha.

Compatibility

Best fit: multiplayer survival servers, singleplayer should work fine.

Known Issues

  • Some modded machines still ignore or mishandle the sleep pass.
  • Crop growth may come out too strong on servers with bigger farms.
  • Repeated group sleeping can skew multiplayer balance more than intended.
  • Very large farm setups can gain more progress overnight than smaller worlds will.
  • Edge-case interactions are still expected in alpha.