nightshift-1.0.0.jar
Curse Maven Snippet
What's new
Procedural Night Events: Adds a default 33% chance for a night to transform into a specialized event.
- Focused Hordes: The hostile spawn pool is completely overtaken by a single mob archetype per event (Zombies, Skeletons, Creepers, or Spiders as of now).
- Dynamic Modifiers: Event hordes scale randomly using four distinct intensity levels (Sparse, Uneasy, Heavy, Cataclysmic) combined with attribute buffs (Speed, Strength, Health).
- Mob cleanup and scorecards at dawn, varying depending on the number of event mobs killed.
- XP and drop multipliers depending on intensity
- many configurable options
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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