Library of my mods (RTM, MCTE).
※Modは解凍せずにmodsフォルダに入れてください。
Put Mod in mods folder without decompression.
<Changelogs>
Library of my mods (RTM, MCTE).
※Modは解凍せずにmodsフォルダに入れてください。
Put Mod in mods folder without decompression.
<Changelogs>
Hi!
https://github.com/mchorse/mclib/issues/45
For information and possible action to resolve the mod conflict.
Thank you!
just search this mod for 1.12.2 .it crash bcs the version is too old. I know if you get this mod in 1.12.2 you will not receive the full mod but there will be no crash if you download in 1.12.2
just click on that two link bus there is the files of the real train mod 1.12.2 https://dl4.9minecraft.net/index.php?act=dl&id=1528388552 https://dl4.9minecraft.net/index.php?act=dl&id=1528388465
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Minecraft Forge (forge)
Caused by: java.lang.NullPointerException
at jp.ngt.rtm.block.tt.StationTimeTable.<init>(StationTimeTable.java:20)
at jp.ngt.rtm.modelpack.state.ResourceStateSignboard.<init>(ResourceStateSignboard.java:22)
at jp.ngt.rtm.item.ItemInstalledObject.getNewState(ItemInstalledObject.java:494)
at jp.ngt.rtm.item.ItemWithModel.getModelState(ItemWithModel.java:78)
at jp.ngt.rtm.item.ItemWithModel.addInformation(ItemWithModel.java:62)
at jp.ngt.ngtlib.item.ItemCustom.func_77624_a(ItemCustom.java:50)
at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:707)
at net.minecraft.client.Minecraft.lambda$populateSearchTreeManager$1(Minecraft.java:576)
at net.minecraft.client.util.SearchTree.func_194042_b(SourceFile:49)
at net.minecraft.client.util.SearchTree.func_194043_a(SourceFile:44)
at java.lang.Iterable.forEach(Unknown Source)
at net.minecraft.client.Minecraft.func_193986_ar(Minecraft.java:590)
at net.minecraftforge.fml.client.FMLClientHandler.reloadSearchTrees(FMLClientHandler.java:1086)
at net.minecraftforge.fml.common.FMLCommonHandler.reloadSearchTrees(FMLCommonHandler.java:778)
at net.minecraftforge.common.ForgeModContainer.mappingChanged(ForgeModContainer.java:589)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197)
at net.minecraftforge.fml.common.Loader.fireRemapEvent(Loader.java:916)
at net.minecraftforge.registries.GameData.freezeData(GameData.java:259)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:758)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
i really like this mod but you gotta fix the errors dude for the love of the community and people who enjoy your work please fix the crash.
this mod has a problem, when i enter a world the game crashes, i started a server with this mod and when it spaws me in the world you see a black screen and immediately after it crashes. i think this mod has texture problem, can you solve pls
boi its saYING THAT NITBL IS STILL MISSING
all these mods making me download all this shit while all i want is just want trains
What’s or where can I find the authentication key (For 1.10.2)?
Mod brings world to crash.
Does anyone have authentication key (For 1.10.2)?
HI i contact you because i have issues with your mod
Logs https://gofile.io/d/N2oMKR
Thanks you to help me fixing this,
Pseudo discord : Miki67#2788
ngt5479 would it be alright if I pulled some of the vehicles/trains/etc out of RTM that I don't want in my modpack,
and then include that RTM modification in my modpack instead of the base unmodified RTM?
the rails doesnt place
In reply to Forge_User_40205920:
WHAT!?
Does this work along with immersive railroading just wanted the overhead wires
In reply to bazzzbomb:
Immersive Railroading currently doesn't support electric trains. It is planned for the future, though.
Solved ! Sorry for the inconvenience
Where is the authentication key?
"/ngt m872bb65kn763x00ea" is not working, Please do not use that key at left.
In reply to nglaikwan:
I think newer versions of RTM and NGTLib do not seem to have authentication keys.
Maybe you're using an older version of RTM?
In reply to t_c420:
Sorry for late reply. :(
Yes
I am using 1.10.2