New TARDIS Mod

Travel your world in an alien Timeship inspired by the Doctor Who TARDIS!

File Details

Release 1.0!

  • R
  • Apr 12, 2020
  • 14.03 MB
  • 1.7K
  • 1.14.4
  • Forge

File Name

tardis-1.0.jar

Supported Versions

  • 1.14.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:new-tardis-mod-290247:2928325")
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0.1.0 (MC 1.14.4)

Removed

  • Chalkboard
  • Change Exterior monitor protocol - it was a test feature and will return when it's fully functional
  • Sonic Cane
  • Copper interior (may return in the future) 
  • Toyota interior (may return in the future) 

Added

  • Tardis Manual with in game documentation about everything in the mod, right click to open. 
    • Also shows console control names if you hold it and hover over a control
  • Added way to blacklist dimensions
  • Config file
  • Config option to blacklist or whitelist dimensions for the Tardis 
  • Config option to toggle sonic features
  • Added landing system
  • JEI integrations for recipes, ARS system and more
  • Code hooks to allow other mods to have integrations with this mod
  • Added Alarm toggle
    • Makes console room flash red and plays a Cloister bell sound
  • Added Lifeform Scan protocol
  • Interior and exterior light level adjustment - makes all nearby light emitting tardis mod blocks change light level
  • Added Wall Eye monitor
  • Added Change Interior protocol
    • You MUST take any items out from containers placed in the interior because changing interior will delete the container and its items. 
    • There will be a future feature that will store the items to a storage capability
    • Has 1 minute cooldown between uses
    • Requires 100 Artron Units in fuel banks in order to use
    • Kills all non living entities, so items etc won't just lie on the ground. This also means all armor stands and item frames will be deleted
    • Places player 1 block north of the console, to prevent player from falling into the void if the new interior doesn't have blocks at the player's position
  • Added Jade, Omega, Nautilus interiors
  • Added Nemo console
  • Added Console Changing system
  • Added Tech Struts block
  • Cybergun (Work in Progress, unobtainable in survival) 
  • Stattenheim Remote (Work in Progress) 
  • Alabaster Roundels, blocks, slabs, Stairs and walls (original decoration block) 
  • Metal Grate Block, slabs and stairs
  • TARDIS exteriors (Broken and otherwise) will respond with a cloister bell if you ring a bell within 3 chunks of them
  • Added Tardis Engine (WIP) - Allows you to insert sub systems, upgrades and charge items with artron energy
  • Added support for Interior-specific ambient noises
    • Added Nautilus interior Ambient sounds
  • Added Artron system
    • Added refueler controls to Nemo and Steam console
  • Added the ability to crash the Tardis. 
  • Added stutter noise when fuel is out
  • Added creaking ambient sounds in the TARDIS
  • Added system to make each Tardis interior have its own ambient sounds
  • Added Tardis hum sounds
  • Made exterior and interior doors sync states
  • Metal Grate Block, Slab, Stairs
  • Comfy Chair and its recipe 
  • Green Comfy Chair and it's recipe 
  • Sonic Screwdriver
  • Sonic Modes
    • Block, Entity Interaction and Tardis Coordinates Modes
    • Shift Left click to switch modes
    • Right click to use
  • Sonic Part mixing
    • Allows user to mix and match different sonic parts for customisation
  • Sonic Charges
    • Made Sonics able to be charged using the Tardis Engine
  • ARS Block - gives user defined blocks for the cost of Artron units
  • Custom collision shapes for Alembic, ARS Egg, Monitors and comfy chair
  • Tardis create command - creates a broken exterior at the player's position
  • Depressant pill - Creative only item that decreases the Tardis' mood. Lower mood means the Tardis more likely to land inaccurately
  • Antidepressant pill- Creative only item to increase the Tardis' mood.
  • Tardis emotional system expansion 
    • Low mood will have cooler coloured lighting in the interior (for best effect, don't use optifine,)
    • Good moods will make interior lighting a warmer colour
    • TARDISes that have a poor mood will land more inaccurately
  • Upgrade system in Tardis Engine
  • Atrium Upgrade circuit - if places in upgrades panel of Tardis Engine allows the Tardis to take any blocks that are above Atrium frame blocks with it when it dematerialises
  • Atrium Frame blocks - allows blocks in a 11 block radius above the block to be taken with the Tardis when it dematerialises 
  • Tardis landing position will now consider if it can fit inside the landing spot - if it has blocks attached to it from the Atrium system it will take that into account
  • Tardis console will emit particles that show its mood
  • Time Vortex renderer (WIP) 
  • Artron battery (WIP) 
    • Will be used to charge items by collecting artron energy from the Tardis
  • Workbench renamed to Quanitscope with new model
  • Quantiscope can be used to mix and match sonics
  • Quantiscope can used to craft custom recipes or repair components 
  • Pocket watch - tells the time of the dimension you are in and malfunctions if near a 25 block radius of a broken tardis exterior, could be a useful Tardis tracking tool ;) 
  • Ability to play a knocking sound in the Tardis interior if you left click on the exterior block whilst it's locked
  • Crafting recipes for:
    • Exotronic Circuit
    • Blank Upgrade Circuit
    • Atrium Upgrade Circuit
    • Atrium Frame block
    • Wall Eye Monitor
    • Quantiscope
    • Sonic Screwdriver
    • Sonic Emitter
    • Sonic Activator
    • Sonic Handle
    • Sonic Endcap
    • Comfy Chair Red
    • Comfy Chair Green
    • Interior door
    • ARS block
    • Alternate Tardis key
    • Fluid Link (Quanitscope recipe) 

Updated

  • Steam interior structure - now has updated blocks and includes a Tardis Engine
  • Exterior now shows Demat and remat animations
  • Steampunk exterior now has a second block below the main tile
  • Monitor gui system
    • Support for sub-menus
    • Support for different monitor gui background textures
  • Emotional system
    • Broken TARDIS is cheered up with gifts
    • TARDISes feeling ‘Apathetic’ or worse gain +100 block inaccuracy when landing
    • TARDISes feeling sad make the lighting in the dimension turn more blue
  • Interior Editing System
    • Can select light level
    • Changes exterior light as well
  • Monitor now shows the percentage of journey traveled instead of time left
  • Tardis now has a fuel system, this is required for flight
    • Artron Energy
    • Units: AU (Artron Units) 
  • Exterior doors and interior doors now have opening, closing locking and unlocking sounds! 
  • Flight time is now calculated
  • Flight journeys can be stopped at any time by setting the throttle to 0, and won't cause damage to the Tardis 
  • Using the throttle to stop a journey mid flight will not damage the Tardis, while using the handbrake will, like a car
  • Tardis exterior doors will now shut closed and will be locked when taking off
  • Exterior door cannot no longer be opened if the Tardis is dematting or rematting
  • Interior and Exterior Doors now have open and closed sounds!
  • TARDIS spawns particles when mood changes
  • Tardis key now shows the player's uuid the key is bound to
  • Tardis keys can now lock and unlock the Tardis Exterior.
  • You can lock or unlock a Tardis from the inside by sneak and right clicking the interior door
  • Starting flight will now increase Tardis' mood by 10 and loyalty by 1 value. 
  • Alembic - now has a gui 
  • Alembic now requires coal, water, Cinnabar and a glass bottle to make bottle of mercury
  • Dematerialisation Circuit and Fluid Links are now required for flight
  • Dematerialisation Circuit recipe replaced with custom quanitscope recipe
  • Hid debug items from creative tab, was only there for dev testing
  • Vortex Manipulator Teleport GUI now warns player about potential danger if they choose to use the precise teleport type
  • Daleks are now immune to fire, suffocation, lightning, anvil, sweet Berry Bush and fall damage. 

Bug Fixes

  • Exteriors and console can no longer be broken in survival mode, can no longer be destroyed by explosions
  • Exteriors and console are now chunk loaded, fixes exteriors not removing themself after dematting and fixes players always appearing at the console unit instead of the interior door
  • Fixed Vortex Manipulator Gui not working for servers (was not opening on the client, only on the server) 
  • Steampunk interior door model not being scaled properly.
  • Steampunk exterior not being scaled properly
  • Consoles spawn their controls everytime the console block changes
  • Entities face the correct direction when entering / exiting the TARDIS 
  • Control entities disappearing on the client, requiring the user to relog
  • Monitor showing 0,0,0 after relogging
  • Laser entity crashing server when trying to spawn a client side particle
  • Controls desyncing their state when reloading world
  • Controls spawning extra ones if you change the console blockstate
  • Patched an exploit involving Vortex Manipulator where you could travel beyond the world border, go above the Nether roof and below the world
  • Alembic losing its data on dimension reload
  • Broken exterior floating above ground
  • Control Entity duplication when you enter or exit the world