NeroTech

Power it, process it, automate it — industrial machines for the Neroland universe, where throughput runs hot and dirty.
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NeroTech 0.6.0-beta.1 - NeoForge 26.2

File namenerotech-neoforge-26.2-0.6.0-beta.1.jar
Uploader
NerolandNeroland
Uploaded
Oct 12, 2026
Downloads
26
Size
2.0 MB
Mod Loaders
NeoForge
File ID
9146102
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:nerotech-1591370:9146102"

Learn more about Curse Maven

What's new

Quest pack, personal milestone records and cleaner world signals. Requires Neroland Core 1.15.0 (player gates by UUID, sourced threshold crossings). No new dependency: the quest pack is inert data.

Added

  • NeroQuests quest pack — chapter nerotech:industrial_record "Industrial Record", 19 quests (16 player, 3 server world-log) — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency in any form. The player line runs components → generator → fabricator → ore processor → solar/wind → grid → scrubber and remediator → heat and gas → fusion parts → stellar fuel → collider parts → antimatter, plus four milestone quests (below). Machine outputs are collect_item objectives, never crafts.
  • Milestone record gates (data/nerotech/neroland_gates/, player scope, no requires, checked by nothing): nerotech:fusion_online (the Fusion Reactor shell forms), nerotech:first_collision (the Collider lands its first product), nerotech:remediated (a Remediator actually removes pollution) and nerotech:grid_scale (a Grid Controller's summed machine capacity reaches the new gridScaleMilestoneCapacity, default 5,000,000 NE; 0 disables). A machine opens them for its stored owner, online or offline (progression/MilestoneGates); an unowned machine or an owner who opted out of attribution records nothing.
  • nerotech:hook/tech_guide_unlock hook gate + progression/QuestHooks: when a quest mod opens it for a player, NeroTech marks that player's next incomplete Tech Guide entry complete and says which in chat, then closes the gate to re-arm it. Information only — NeroTech advancements carry no recipe or item rewards. Delivered on next login when it opened while offline.
  • nerotech:pollution_decay threshold channel: a region that drifts back under pollutionEventThreshold through the periodic decay sweep now fires here (falling, scope = region key). nerotech:pollution falling is reserved for active Scrubber/Remediator removal, so a listener can tell cleanup from waiting.
  • NeroTechCommon.serverTick(MinecraftServer): the loaders' end-of-tick fan-out (pollution sweep + quest-hook delivery).

Changed

  • nerotech:machine_failure scope is now machineId@dimension — the block position is gone. On a shared server a base's coordinates identify its builder; listeners filter on the stage (value/threshold) and rising, never on the scope. MachineFailureEvents.fire(...) and scope(...) keep their 0.4/0.5 signatures (the BlockPos is ignored) and gain position-free overloads.
  • Every NeroTech threshold crossing is published with nerotech as its source mod (Core 1.15.0 ThresholdEvents.fire(String, ThresholdCrossing)).
  • Version 0.6.0-beta.1; Core pin 1.13.0 → 1.15.0.

Privacy

  • The milestone and hook gates are rows in Neroland Core's progression store (UUID-keyed, covered by Core's privacy notice and erased through Core's shared erasure hook). NeroTech writes them only for a machine's stored owner and never logs or broadcasts the UUID. PRIVACY.md updated.

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