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NeoEssentials

A comprehensive server-side essentials mod for Minecraft NeoForge servers, inspired by EssentialsX for Bukkit/Spigot.

File Details

neoessentials-1.0.2.1_HOTFIX

  • B
  • Sep 7, 2025
  • 1.12 MB
  • 727
  • 1.21.1
  • NeoForge

File Name

neoessentials-1.0.2.1_HOTFIX.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:neoessentials-1292165:6971628"
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NeoEssentials v1.0.2.1 Hotfix - Major Stability & Translation System Update

๐ŸŽฏ Critical Fixes & Major Improvements

๐Ÿ”ง Translation System Overhaul

  • Completely rebuilt language management system for proper server-side localization
  • Fixed 141+ translation instances across the entire codebase with proper type safety
  • Enhanced LanguageManager with ServerPlayer-specific message delivery
  • Implemented fallback system for non-server players with English defaults
  • Added comprehensive language support with proper Component.literal integration

๐Ÿ› Critical Bug Fixes

  • FIXED: Player data persistence issues - Homes, economy, and settings now save/load correctly
  • FIXED: Permission system integration - Player groups and permissions now properly persist
  • FIXED: Compilation errors in PermissionEventListener causing server crashes
  • FIXED: Type safety issues between Player and ServerPlayer throughout codebase
  • FIXED: Import conflicts and missing dependencies causing build failures

๐Ÿ  Data Management Improvements

  • Rebuilt PlayerDataManager integration with proper permission storage
  • Enhanced permission data persistence using settings system
  • Improved data loading synchronization for player join events
  • Fixed data loss issues when players disconnect
  • Optimized storage format for better performance and reliability

โšก Performance & Stability

  • Resolved memory leaks in translation system
  • Improved error handling throughout the codebase
  • Enhanced debug logging for better troubleshooting
  • Optimized permission checks for better server performance
  • Cleaned up unused code and dependencies

๐Ÿ”’ Permission System Enhancements

  • Fixed permission group persistence - Groups no longer reset on server restart
  • Improved permission inheritance and group management
  • Enhanced CustomPermissionsManager with proper data integration
  • Fixed permission cache clearing and validation
  • Better error handling for permission operations

๐Ÿงน Codebase Cleanup

  • Removed 14 unnecessary files including development artifacts
  • Cleaned documentation structure for production readiness
  • Removed temporary development files and build artifacts
  • Streamlined project structure for better maintainability
  • Removed redundant summary files and cleanup tasks

๐Ÿ“‹ Technical Details

  • Infrastructure Layer: 51+ translation instances converted with proper type safety
  • Manager Layer: Complete overhaul of language management system
  • Permission Integration: Fixed critical data persistence bugs
  • Build System: Resolved all compilation errors for stable releases
  • Error Handling: Enhanced throughout all system layers

โš ๏ธ Important Notes

  • Backup your worlds before updating (as always with major updates)
  • Player data will be automatically migrated to the new system format
  • No configuration changes required - everything works automatically
  • Existing permissions and homes will be preserved with improved reliability

๐ŸŽฎ What Players Will Notice

  • Homes and warps now save reliably and won't disappear on restart
  • Economy balances persist correctly across server sessions
  • Permission groups stay assigned and don't reset
  • Better server stability with fewer crashes
  • Improved multilingual support for future language additions

This hotfix addresses major stability issues and provides a solid foundation for future updates. The extensive translation system overhaul ensures better internationalization support and overall mod reliability.