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Newday

"Zombie Outbreak" Gameplay Mod (for Newer Versions)
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2026-07-27_09.50.22.png

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Description

Zombie Apocalypse Evolution – AI Overhaul & Difficulty Scaling

This mod completely rewrites zombie AI and makes survival increasingly difficult as in-game days accumulate. Every feature is highly configurable through Cloth Config API.Original mod: endofday-re; Web link: https://www.mcmod.cn/class/26332.html


Blood Moon System & Burning

  • The chance of a Blood Moon rises over time. During a Blood Moon, hordes of zombies continuously spawn and aggressively hunt the player.

  • A warning is broadcast at dawn before a Blood Moon night.

  • Zombie burning behaviour is configurable (e.g. toggle daylight burning). After a set number of days, zombies become immune to lava and campfires.

Zombie Behaviour & Group Dynamics

  • Zombies can see through walls and obstacles – hiding inside buildings won't save you.

  • They follow each other, so they tend to move in large groups.

  • Zombies jump repeatedly to close the gap or leap at the player.

  • They can swim and are no longer trapped by boats or minecarts.

  • Zombies can stack on top of each other.

  • Zombie spawns replace other mob spawns (configurable).

Looting & Equipment

  • Zombies actively search nearby chests and equip the best items based on enchantments, durability, and quality.

  • Their equipment quality scales with the number of days passed (configurable).

  • They can pick up and use weapons from the ground.

  • Zombies can wear a dispenser on their head, firing  arrows,  dragon's breath, harmful potions, fire charges, fireballs, shulker bullets, and more.

Combat & Ranged Attacks

  • Zombies throw TNT with improved accuracy and a chance to explode instantly.

  • They throw Ender Pearls to teleport close to the player.

  • They can use bows, crossbows, and tridents, and can throw tridents.

  • Zombies raise shields when near the player to harass you (they cannot attack while shielding).

  • When TACZ is installed (optional), zombies can equip firearms (except machine guns) with full compatibility.

  • They throw beneficial potions to other zombies and harmful potions at players.

Pathfinding & Block Interaction

  • Zombies identify and break specific blocks that block their path.

  • They have advanced pathfinding and can even ride phantoms.

Announcements & Configuration

  • Day/night changes and Blood Moon warnings are shown via title and chat.

  • Almost everything is configurable: spawn rates, behaviour probabilities, Blood Moon chance, attribute multipliers, time‑scaling, and more.

Dependencies

The Newday Team

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