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Naturalist

Adds 24 animals *(not including variants!)* to your world with immersive behaviors and drops.

File Details

Naturalist 5.0pre2 (Forge 1.20.1)

  • R
  • Mar 19, 2025
  • 3.62 MB
  • 6.4M
  • 1.20.1
  • Forge

File Name

naturalist-5.0pre2+forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:naturalist-627986:6322818")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

CHANGELOG

  • Removed world generation

    • Things like Cattails, Duckweed, and Savanna Lakes are no longer in Naturalist. We plan on making a biome mod, and are aiming for more parity with our Bedrock add-on.
    • These were removed in pre1 but should now properly be removed and not break worldgen mods.
  • Fixed items missing from Fabric's creative tab

  • Deer now drop Raw Venison instead of Cooked Venison when killed without Fire Aspect / being on fire

  • Fixed Alligator, Elephant, and Bear attack animations.

  • Tweaked some mob aggro speeds, follow ranges, etc.

  • Made Snails not spawn white from Creative "Snail Bucket" items

  • Added lang file for "entity.naturalist.robin" - should show properly now

  • Added the start of Xaero's compat

  • Removed some misc. files and such