naturalis-1.21.8-1.7.0
Curse Maven Snippet
What's new
# V1.7.0 - Survival as..., guides and implementations
Added
Bundled mob profiles (batch expansion) — complete Naturalis profiles + namespace defaults for:
Naturalist, Aquamirae, L_Ender's Cataclysm, Friends & Foes
Critters and Companions, Twilight Forest, Goety, The Aether
(existing) Mowzie's Mobs, Ice and Fire / Ice and Fire CE, Born in Chaos
Natural attack types — poison_bite, freeze_zone, lightning_strike, charge, sonic_blast, with Java defaults for signature mobs across the integrated mods.
Morph shape persistence — captures and restores entity NBT shape data per morph (e.g. Cobblemon species) so forms stay stable instead of changing every tick.
Sovereign Amulet instant capture — normal use fills a vial; shift-click acquires a morph orb unlock for mid/late-game skips of the Echo Forge grind.
Walkers ShapeTraits — Static (anchored, cannot walk), Scentbound (keen smell), Photophobic (sun-stressed), plus flying trait datapacks for Aether and Naturalist flyers (Remorphed menu bubbles).
Survival as… game mode — Create World cycle includes Survival as… (between Survival and Hardcore). Mob picker only when that mode is selected; creating without a pick opens the picker. Locked morph identity for the save (no Remorphed menu / acquire except /morph survival_as unlock). First spawn relocates to a fitting biome; lore greeting; humanity gauge disabled. Knowledge XP banks at ×20 slower. Hard diet; mild circadian; Habit Chrysalis to imprint a new locked form.nd Fire / Ice and Fire CE, Born in Chaos
Fixed many performance issues
Prepared a fabric port
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

