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Natural Temperature

Natural Temperature is a mod that overhauls the way biomes are placed in the world, creating a layout that more closely resembles Earth’s climate zones with cold biomes in the north and warm biomes in the south.
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Natural Temperature 1.2.1 FORGE/NEOFRGE 1.20.1

File namenaturaltemperature-1.2.1-FORGE-MC-1.20.1.jar
Uploader
Caesius_LeoCaesius_Leo
Uploaded
Oct 31, 2026
Downloads
199
Size
707.9 KB
Mod Loaders
ForgeNeoForge
File ID
9388986
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:natural-temperature-1550903:9388986")

NeoForge

implementation fg.deobf("curse.maven:natural-temperature-1550903:9388986")

Learn more about Curse Maven

What's new

Gui

  • Gui reworked
  • Added slidebars
  • Added multiple parameters
  • Added parameters in the config file to move the button on the menu
  • Added reset buttons
  • Added randomize buttons
  • Default parameters modified:
  • equatorial distance: 50000 --> 20000
  • mode: 0 --> 12
  • randomize underground: false --> true
  • wave magnification: 4 --> 2
  • default temperature and humidity parameters changed

WorldGen

  • Transition waves reworked, now they are way more natural
  • Added Discrete mode (12)
  • Added Custom Discrete mode (11)
  • Discrete mode is now the default mode
  • Old Default mode renamed LegacyZero
  • Mode 5 not looping: poles will now use temperature and humidity of zone 6 for the infinite north and south instead of defaulting to -1

Algorithm

  • Reworked algorithm for modes 3,4,5,6,7,8,9,10
  • Now the algorithm will follow the % coverage strictly
  • Added temperature and humidity transition points to guide mode 5 transitions

Description will be updated asap

This mod has no related projects