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Natural Temperature

Natural Temperature is a mod that overhauls the way biomes are placed in the world, creating a layout that more closely resembles Earth’s climate zones with cold biomes in the north and warm biomes in the south.
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Natural Temperature 1.2.1 FABRIC 26.1-26.2

File namenatural-temperature-1.2.1-FABRIC-MC-26.1.X.jar
Uploader
Caesius_LeoCaesius_Leo
Uploaded
Oct 31, 2026
Downloads
30
Size
86.7 KB
Mod Loaders
Fabric
File ID
9389055
Type
R
Release
Supported game versions
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:natural-temperature-1550903:9389055"

Learn more about Curse Maven

What's new

### Gui

- Gui reworked
- Added slidebars
- Added multiple parameters
- Added parameters in the config file to move the button on the menu
- Added reset buttons
- Added randomize buttons
- Default parameters modified:
- equatorial distance: 50000 --> 20000
- mode: 0 --> 12
- randomize underground: false --> true
- wave magnification: 4 --> 2
- default temperature and humidity parameters changed

### WorldGen

- Transition waves reworked, now they are way more natural
- Added Discrete mode (12)
- Added Custom Discrete mode (11)
- Discrete mode is now the default mode
- Old Default mode renamed LegacyZero
- Mode 5 not looping: poles will now use temperature and humidity of zone 6 for the infinite north and south instead of defaulting to -1

**Algorithm**
- Reworked algorithm for modes 3,4,5,6,7,8,9,10
- Now the algorithm will follow the % coverage strictly
- Added temperature and humidity transition points to guide mode 5 transitions

### Description will be updated asap

This mod has no additional files