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Natural Progression

Realistic Early-Game, Preventing Tree Punching and More!
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Natural Progression 1.21.1 3.0.0

File nameNatural Progression-1.21.1-3.0.0.jar
Uploader
oitsjustjoseoitsjustjose
Uploaded
Oct 25, 2026
Downloads
22
Size
178.7 KB
Mod Loaders
NeoForge
File ID
9316803
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:natural-progressions-349530:9316803"

Learn more about Curse Maven

What's new

Natural Progression Changelog (1.21.1)

3.0.0

The initial port to 1.21.1!

This update has a lot of changes. Nothing awfully different for most, but definitely some changes.

Otherwise think of this as a basic port. Most of my ports are being bumped a major version since I'm largely rewriting them for NeoForge; sure it's not a major change in most ways noticed by end-users, but it marks a new point in mod development.

Removed

  • Cross-mod compatibility
    • Datapacks exist now, so it's easy-ish to add new datapacks
    • At some point, datapack-driven mappings for world generation will be data-driven, making it possible to map any block to a corresponding "pebble", which could technically be anything.
      • Whenever I get around to implementing this would make something like "Flowers above clay to indicate its presence" would be possible. Not yet though
    • Steel & Bronze Saw variants no longer exist either

Changed

The ModID is now natural_progression. This is important for existing datapacks.

This mod has no additional files