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Natural Progression

Realistic Early-Game, Preventing Tree Punching and More!

File Details

natprog-1.19.2-2.3.4

  • R
  • Sep 5, 2022
  • 375.93 KB
  • 114
  • 1.19.2+2
  • Forge

File Name

NaturalProgression-1.19.2-2.3.4.jar

Supported Versions

  • 1.19.2
  • 1.19.1
  • 1.19

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:natural-progressions-349530:3969756")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Natural Progression Changelog (1.19.x)

2.3.4

Initial port from 1.18. This comes with a pretty big world gen change:

Pebbles & Twigs now use the biome_modifier feature added by Forge for 1.19. This means that Natural Progression now properly registers all features generated by the mod, and you can now control these features a bit more using Datapacks. If you look at the biome_modifier directory, you can see where Natural Progression's world generation features are being added to world generation.

If Pebbles & Twigs Generate

If you want to disable either feature, you just override the file and replace it with these contents below. This makes it such that the feature is completely turned off, allowing you to fully disable Pebbles or Twigs.

json { "type": "forge:none" }

Where Pebbles & Twigs Generate

Pebbles & Twigs generate in a given biome using Biome Tags. You can see the tags in the biome_modifier files:

json5 { ... "biomes": "#natprog:can_have_twigs", // ⬅�⬅� This is what you're looking for ... }

To change what biomes Twigs / Pebbles can generate in, modify either of these tags respectively to include / exclude the biomes you want. Just remember, if you're removing a biome or biome tag, be sure to use "replace": true. If you're just adding biomes / biome tags to this biome tag, you don't have to replace anything.