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Natural Progression

Realistic Early-Game, Preventing Tree Punching and More!
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NaturalProgression 1.16.5 2.3.1

File nameNaturalProgression-1.16.5-2.3.1.jar
Uploader
oitsjustjoseoitsjustjose
Uploaded
Aug 16, 2021
Downloads
42.8K
Size
380.9 KB
Mod Loaders
Forge
File ID
3427477
Type
R
Release
Supported game versions
  • 1.16.5
  • 1.16.4
  • 1.16.3
  • 1.16.2
  • 1.16.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:natural-progressions-349530:3427477")

Learn more about Curse Maven

What's new

Natural Progression Changelog (1.16)

2.3.1

Fixed

  • Pebbles and Twigs not generating
    • I essentially inverted the blacklist on accident

2.3.0

Added

  • twigPlacementBlacklist and pebblePlacementBlacklist options in config
  • Config option for all mobs to have a chance to drop a bone

Fixed

  • Cobbled Netherrack and End Stone not dropping themselves
  • Netherite Saw not being in the saws tag.

Changed

  • This mod no longer removes tool recipes. Datapacks are easy and common - learn them!
    • Instead, it only "nerfs" wooden and stone tools, with a handy tooltip to remind you :D

2.2.0

  • Pebbles are now part of a Forge tag (forge:pebbles)
    • This tag is now used for the advancement for getting a pebble
  • Pebbles and Twigs now place on snowy grass correctly
  • Internal Refactor

2.1.0

Added

  • Pebbles and Cobbles for Netherrack and End Stone
  • BetterEnd compatability for plank recipes
  • New BlockTag for ignoring the Tool Requirements (wood and stone)
    • Stone Blocks use tag natural-progression:ignored_stone_blocks
    • Wood Blocks use tag natural-progression:ignored_wood_blocks

Changed

  • Pebbles / Twigs now generate by default in the end and nether too

Fixed

  • Pebbles / Twigs generating on the roof of the nether
  • Wrong version number in the file 😆

2.0.0

Added

  • Compatability for Quark and Create Stones These pebbles will only be created and generated if the required mods are installed.
  • New saw types:
    • Gold
    • Diamond
    • Netherite (Fire/Lava Proof, crafted in smithing table)
    • Copper (Uses Tag System)
    • Bronze (Uses Tag System)
    • Steel (Uses Tag System)

Changed

  • Renamed "Basic" Saw to Flint
  • Renamed "Improved" Saw to Iron
  • HUGE internal refactor for easily adding new pebbles in the future :)
    • Same for saws really.. slightly different but pretty much the same

1.4.0

Added

  • Compatibility for the new 1.16 Nether Woods -- whoops 🙄
  • Compatibility for several modded woods (INFINITELY many thanks to sargunv's data fixes). This includes:

    • Atmospheric
    • Autumnity
    • Biomes O'Plenty
    • Bloomful
    • Botania (livingwood)
    • Endergetic Expansion
    • Oh the Biomes You'll Go
    • Traverse
    • Upgrade Aquatic
  • New tags for bypassing the "You cannot break this block without <TOOLTYPE>" message

    • Add any tool/item to the tag natural-progression:override_axes to bypass the check for an axe
    • Add any tool/item to the tag natural-progression:override_pickaxes to bypass the check for a pick

Fixed

  • Plank recipes being removed for ALL machines/recipes. Now they're only removed

Changed

  • Removed removeAllPlankRecipes config option -- everything is datapack powered now thanks to sargunv.

NOTE: Mod compatability requires you to configure the Natural Progression Built-In Datapack to have higher priority than all the mods you wish for it to affect.

See this gif to learn how

1.3.0

Initial Port to 1.16.x!

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