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Natural Charcoal

🔥🌳 Burned out logs have a chance to generate charcoal, which are immune to fire.
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A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

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About the mod

Natural Charcoal makes wildfires useful! Whenever a log is destroyed via fire, it has a chance to drop charcoal. Charcoal is immune to fire, so it doesn't get destroyed by other fires nearby. By default it's a 2/3 chance for one to generate, though this can be changed in the config.

It is also possible to put logs next to a campfire to turn them into charcoal. This is slightly faster than using a furnace: Four pieces in 30 seconds instead of 40 when smelted.



Dependencies

Requires Collective
Included in The Vanilla Experience
Environment: Server




Configurable

Configuration guide

   All available config options:

charcoalIsImmuneToFire  default true
Whether the charcoal item should survive when being dropped inside fire.

burnedLogBecomesCharcoalChance  default 0.67, min 0, max 1.0
The chance a log block that has been burned turns into charcoal.

charcoalDropAmount  default 1, min 1, max 64
How much charcoal should be dropped from a burned log.




Showcase

A fire passed through the area! Useful, as it generates charcoal :)


Charcoal has a chance to drop whenever a log is destroyed via fire:

 
It is also possible to create charcoal via the campfire:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


The Natural Charcoal Team

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Makes Minecraft mods and a few other random bits of software. I love projects. > DMs are disabled, please use the `Serilum/.issue-tracker` on GitHub! ❤︎

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