Nanonaitor's Defenders 1.0.0
Curse Maven Snippet
What's new
## Nanonaitor's Defenders 1.0.0
Initial public release for Minecraft 1.12.2 Forge.
### Core Features
- Adds Defenders: specialized off-hand weapons inspired by RuneScape
- Grants a flat melee-damage bonus to main-hand attacks while equipped in the off hand
- Off-hand damage bonuses scale with the Defender's material tier
- Defenders can also be used as main-hand melee weapons
- Allows the player to attack while blocking
- Reduces movement speed while blocking
### Blocking and Parrying
- Parry within 1 second of beginning to block to perform a Perfect Parry
- Perfect Parries fully negate eligible incoming damage
- Perfect Parries knock back melee attackers and inflict Slowness III
- Perfect Parries play a unique confirmation sound
- Continued blocking after the parry window reduces incoming melee damage by 30%
- Ranged damage cannot be blocked by default
- Blocking and Perfect Parries consume durability
### Defender Tiers
- Wood
- Stone
- Gold
- Iron
- Diamond
- Bronze
- Steel
- Silver
- Umbrium
- Dragonbone
- Flamed Dragonbone
- Iced Dragonbone
- Electric Dragonbone
- Desert Myrmex
- Jungle Myrmex
- Desert Myrmex Stinger
- Jungle Myrmex Stinger
- Living
- Sentient
Modded material tiers and their recipes are loaded only when the corresponding compatible mod is installed.
### Enchantments
- **Footwork I–III:** Reduces the movement penalty while blocking
- **Fortification I–III:** Improves sustained blocking
- **Reprisal I–III:** Strengthens counterattacks following successful parries
- **Finesse I–III:** Adds +0.5 off-hand melee damage per level
- Supports Unbreaking and Mending
### Mod Compatibility
- Optional Ice and Fire: Dragons material tiers and effects
- Optional Defiled Lands Umbrium tier
- Optional Scape and Run: Parasites Living and Sentient tiers
- Optional Spartan Weaponry integration
- Silver Defenders retain their special effectiveness against undead
- Myrmex Defenders retain their special combat bonuses
- Myrmex Stinger Defenders apply poison when attacking and on Perfect Parries
- Dragon-blooded Defenders retain their corresponding fire, ice, or lightning effects
- Compatible content is not loaded when its required mod is absent
### Living and Sentient Evolution
- The Living Defender gains evolution points from parasite kills by default
- Evolution progress is displayed using the familiar Scape and Run: Parasites point indicator
- The Living Defender automatically evolves into the Sentient Defender after reaching its required points
- Living Defender
This mod has no additional files

