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Nanonaitor's Arsenal

Specialized historical and fantasy weapons with unique combat mechanics, animated attacks, material tiers, and optional mod compatibility.
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Nanonaitor's Arsenal 2.0.17 — Forge 1.12.2

File namenanonaitors-arsenal-1.12.2-2.0.17.jar
Uploader
NanonaitorNanonaitor
Uploaded
Oct 8, 2026
Downloads
98
Size
643.1 KB
Mod Loaders
Forge
File ID
9096054
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:nanonaitors-arsenal-1623085:9096054")

Learn more about Curse Maven

What's new

NEW

  • Loot integration: Supported Forge loot tables containing vanilla or Spartan melee weapons can now offer an equivalent-tier Arsenal weapon.
  • Mob equipment: Newly spawned vanilla humanoid mobs already carrying a supported melee weapon can receive an equivalent-tier Arsenal weapon instead. Empty hands and bows remain unchanged.
  • Optional Socketed compatibility: When Socketed is installed, newly equipped Arsenal weapons use its configured mob-drop socket roll. Socketed is not required. [Nischi Parasited Compat ;3]
  • New configuration options: Enable or disable loot integration, mob equipment replacement, and mob socket integration. Loot and equipment replacement chances default to 25%.

Fixes

  • Fixed holding attack with a Flail while guarding with a Defender. Arsenal's client-side shield-priority check was incorrectly suppressing flail attack requests, preventing both hits and the attack ring.
  • Reset flail request timing when the client player instance changes, preventing stale timing after reconnecting.

Visuals

  • Living and Sentient Flail and Ball and Chain animated chain links are now red.

This mod has no additional files