Nanonaitor's Arsenal - 1.20.1 - 0.1.5
Curse Maven Snippet
What's new
Nanonaitor's Arsenal — 1.20.1 v0.1.5
Combat and balance:
- Removed paired Claws' guaranteed fourth-hit critical and critical banking.
- Added a shared four-tick minimum between fully charged paired Claw i-frame-piercing hits against the same target.
- Improved dual-Scimitar auto-attacks, offhand calculations, blocking durability, shield-break handling, and shield-bash activation.
- Dual-Scimitar bashes account for both weapons and their enchantments.
- Improved offhand-shield priority, including Blade Staff interactions.
- Removed Blade Staff auto-swing and environmental-damage reflection.
- Battering Ram uses right-click charging and gains normal-hit knockback.
- Ball & Chain now 0.5 attack speed and 1x / 1.5x / 2x throw multipliers.
- Fixed Bulwark bash damage and added a yellow guard-strain bar.
Compatibility and presentation:
- Added JustLevelingFork Strength compat.
- Updated weapon traits and expanded Shift descriptions.
- Improved weapon blocking visuals and active inventory-icon rendering.
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