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Nanonaitor's Arsenal

Specialized historical and fantasy weapons with unique combat mechanics, animated attacks, material tiers, and optional mod compatibility.
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Nanonaitor's Arsenal — 1.20.1 — 0.1.0

File namenanonaitors-arsenal-1.20.1-0.1.0.jar
Uploader
NanonaitorNanonaitor
Uploaded
Sep 13, 2026
Downloads
21
Size
703.9 KB
Mod Loaders
Forge
File ID
8870453
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:nanonaitors-arsenal-1623085:8870453")

Learn more about Curse Maven

What's new

First public Forge 1.20.1 release — 0.1.0

Requires Minecraft Java 1.20.1, Forge 47.4.18 or newer 47.x, and Java 17. Install Arsenal on both client and server for multiplayer.

  • Initial 1.20.1 port based primarily on the mechanics of Arsenal 1.12.2.
  • Includes Morning Stars, Scimitars, paired Claws, Flails, Battering Rams, Ball & Chains, Blade Staffs, Tartsy Shield, and Sun-War Bulwark.
  • Includes seven base material tiers and fourteen optional integration tiers, available when the corresponding materials are installed.
  • Includes weapon abilities, status effects, enchantments, crafting recipes, configurable reach, effect lists, recipe toggles and enchantment settings.
  • Includes original-style shield models and active-ability animation overrides. sprites remain hidden; world-space chain/ball visuals remain visible.

Known differences: Dragonbone/venom upgrades use data-preserving crafting rather than native Dragonforge processing. Chained secondary lightning damage and some original SRP interactions are not reproduced. 1.12.2-only integrations such as Reskillable requirements and race affinities are not included.

Ice & Fire, optional material providers, and SRP-related content are optional, not mandatory dependencies. The base weapon set works without them.

This mod has no additional files