muon-0.1.jar
What's new
Initial version featuring improved terrain around villages and scattered features.
- A fix for vertical building placement in villages to eliminate the all too common problem of inaccessible elevated or buried doors.
- A fix for "broken" terrain around villages, ensuring paths are always accessible within a village and don't drop off the side of mountains.
- Alternate code for path generation to make them look a bit better, and also create simple bridges across small rivers.
- Code to ensure scattered features like temples and igloos are always accessible. Igloos would sometimes spawn *INSIDE* hills.
- No change in the number of randoms taken from the seed pool, so your world seeds still generate the same world!
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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