/!\ 1.14 Status /!\
In Progress; EnderChests separated into own mod
*** ShetiPhianCore Required! ***
This mod adds Multiple types of storage.
Enderlink Chests
A dimensional storage; there contents are accessible from any other of the same color.
Storage can be expanded and made private.
(NOTE: private does not prevent people from opening the chest it only changes the network.)
There are 4096 shared networks and an additional 4096 private networks for each player.
Shift+Right-Click with a bag on a chest to link them, this allows for remote access to the chest.
Hidden, Junk, Stacking
Hidden Storage (The rainbow one) Can look like nearly any block.
Shift must be held to open the inventory, else it will try to click on the original block.
Junkboxes (The half-slab) can store a large amount of items.
Downside is that only 16 slots are visible, Items will randomly switch upon opening the inventory.
Stacking chests can be 1, 2, or 3 blocks tall.
Opening from the front this allows for tight packing onto a wall.
These can all be upgraded once to double there inventory.
(NOTE: if Terraquous is in there are cloud variants of all inventories.)
Vaults
A secure area that only you (and people you allow) can enter.
They can be as small as 4x4x4, and up to 16x16x16.
Items, Redstone, and Liquid can be passed through special walls.
Submit localization files on github.
Do not post bugs in the comments, use the Issue Tracker.
Hey! I saw you have somekind of liquid registered in the forge, but it's not really works.
I have Immersive Engineering installed. Can you make its Liquid Concrete usable as vault concrete?
Your request had been added to the next build.
In reply to ShetiPhian:
I have problems to add the mod to FTB Beyond, i can't access the Ender Bag and can't create it, via crafting table, and don't have a recipe in the JEI Menu, how i can add the recipe?
FTB Beyond disables my Ender Bags and Chests, so players use the ones from EnderStorage. "Content Overlap" (Users have asked why EnderTanks wasn't added instead, but FTB has never provided an answer)
To use my Chests you can either change the config in-game and restart or edit the <instance>/config/multistorage.cfg file directly. Just set blocks > addEnderLinkChests to true.
Strangly FTB didn't disable the config for the bags (items > enableEnderBag) choosing instead to only remove the recipe via MineTweaker.
To use the EnderBag you need to edit a line in <instance>/scripts/beyond.zs
Find:
Change to:
You may need to make these changes every time you update the pack.
Hey, I really like this mod but the vault item pass doesn't allow the Ender IO inventory panel to access/see inventories inside the vault, is this a problem on Ender IO's end or the vault mods', and if it is this mods' problem, are there plans to fix this?
The item pass is essentially a hopper, I don't believe the inventory panel can scan through those. (if it does it was likely coded for the hopper itself and won't work on other blocks)
There might be a way to make the panel see the first inventory on the other side of the item pass, allowing the panel to work as if it was directly connected.
Not sure how soon I can look into it though.
The new version has a work around.
What is the recipe for the concrete walls? I cant find it anywhere, and the recipe is glitched in game so it wont show it.
If your using the default configs walls have no recipes and must be poured.
I've added a Vault FAQ to help out.
https://minecraft.curseforge.com/projects/multistorage/pages/vaults-frequently-asked-questions
What happens when a vault is in offline mode, ive added a friends name exactly to a vault door and it shows his uuid but this id is orange and he still cant enter, the only documentation of this i could find says that the vault is offline, is there a way to force the vault to allow someone in with out having it open to everyone?
Its a client-server sync issue, for some reason the client has a uuid-name lookup for some players and not others.
To work around this I've moved much of the code server side.
A test build is available, it can be found in my latest post on the issue tracker: https://github.com/ShetiPhian/Localizations-and-Issues/issues/21
Thank you for the help
When I try to place a vault door on a constructed vault it says "Door must be placed in a 2x2 or 3x3 opening that is framed with vault blocks.
Same here. Removed our vault door for renovations now it's messed up somehow.
So. Really like the mod. Think the whole Vault idea is pretty awesome.
I think I may have found a bug with it though.
I attempted to whitelist someone so they could access. It still wouldn't let them. Then I went and put a star on them and still nothing. So I removed his name and set it to black list. Finally it let him in. I then added his name to the black list. It still let him in. Put a star next to his name, still let him in.
At this point, I went to demote him on the door but I suppose wasn't paying attention and clicked owner instead so now both of us are owners of the door, I can't remove the door, and he is unable to shift+right click the door to remove it.
Kinda stuck with a pointless vault that can't be destroyed now.
Alright.
I logged off the server and back on. I was then able to remove the other persons name from the list but I'm still no longer owner and unable to remove the door.
You'll need an admin (lan: player in creative mode, server: player in the op's list and in creative mode)
You no longer have the required permissions to remove or transfer ownership, but the admins have full access to any vault and can remove the door or set you as owner.
Your friends name must be typed exactly the same, even capitalization.
Names are looked up in the Forge Name Cache, if the player is found and has a Mojang verified uuid their name will appear in green, otherwise it will fallback to offline mode and the name will be orange.
So what do you do with the Vault Core Charger? I've been experimenting and I'm clueless about it.
It enables you to change a vault block without removing the door.
Say you decided you wanted a redstone pass where you currently have a blank wall.
You would attach the corer to the block you want to change.
Inside the corer you need to insert furnace fuel, a redstone block, and a bucket of vault concrete.
The corer will burn fuel to charge up, then proceed to swap out the core.