/!\ 1.14 Status /!\
In Progress; EnderChests separated into own mod
*** ShetiPhianCore Required! ***
This mod adds Multiple types of storage.
Enderlink Chests
A dimensional storage; there contents are accessible from any other of the same color.
Storage can be expanded and made private.
(NOTE: private does not prevent people from opening the chest it only changes the network.)
There are 4096 shared networks and an additional 4096 private networks for each player.
Shift+Right-Click with a bag on a chest to link them, this allows for remote access to the chest.
Hidden, Junk, Stacking
Hidden Storage (The rainbow one) Can look like nearly any block.
Shift must be held to open the inventory, else it will try to click on the original block.
Junkboxes (The half-slab) can store a large amount of items.
Downside is that only 16 slots are visible, Items will randomly switch upon opening the inventory.
Stacking chests can be 1, 2, or 3 blocks tall.
Opening from the front this allows for tight packing onto a wall.
These can all be upgraded once to double there inventory.
(NOTE: if Terraquous is in there are cloud variants of all inventories.)
Vaults
A secure area that only you (and people you allow) can enter.
They can be as small as 4x4x4, and up to 16x16x16.
Items, Redstone, and Liquid can be passed through special walls.
Submit localization files on github.
Do not post bugs in the comments, use the Issue Tracker.
I remember downloading you mod when it was starting out i had fun messing with it did try to trap the weather in there and that was it lol
As EnderTanks, Platforms & MultiBeds are 1.14-compatible, could we be expecting an update with this soon?
The intent was to get MultiStorage and Terraqueous on 1.14 by the end of the month, and in February re-implement mod integrations then look at 1.12 backports.
But life happens, and nothing has been coded for about two weeks, so maybe by the end of February.
Hello, I'm having some issues with the vault doors. Whenever I attempt to place down the door in a 4x4x4 frame, I am asked via chat to use a 3x3x3 frame. When I do so, it tells me that the minimum frame size is 4x4x4 and the maximum is 16x16x16. How do I fix this?
Looks like there is a typo in the error
You make a hallow box between 4x4x4 and 16x16x16 out of vault blocks.
In one of the walls you leave a 2x2 or 3x3 opening for the door
In reply to zefatzelungfish:
4x4x4 frame mean you have to Make a cube that is 4 high 4 wide and 4 long
How do I get vault wall blocks? JEI doesn't do anything when I left or right click.
With the default configs they must be formed in-world by pouring a bucket of vault concrete onto a base block or broken wall block.
Base Blocks: Iron Bars = normal walls, hopper = item pass, Redstone Block = redstone pass, Cauldron = fluid pass, Glass = one-way window
Does this work with EnderStorage?
They can co-exist in the same pack but there is no cross compatibility, so both work as if the other wasn't there.
In reply to ShetiPhian:
Thank you for the response!
Comment on enleve le coffre?
I believe your asking about the vaults, but Google translate indicates chests, so I'll answer for all blocks, first in English then Google Translated to French.
Vaults:
You need to remove the door before any other block can be broken.
To do this sneak right-click the door a choose the remove door option.
Note: you must have full vault access to do this.
Ender Link Chest:
A pickaxe breaks these, but they must be public or you must own it or be on the assigned team.
All Other Chests:
Pickaxe for stone versions, shovel for cloud versions.
The Queue chest gets harder as it fills up
Google Translated Response:
Réponse traduite par Google:
How can i malé enderlink chest have double chest inventory
With the default config settings, you can't.
Ender Pearls and Eyes of Ender will only add 3 or 9 additional slots up to 27 total.
Here is the config you need to change:
config > settings > enderlink > upgrade_settings > CapacityMax
54 will allow you to upgrade to a double chest.
You can make upgrading cheaper by starting off at 27 via CapacityMin
or by changing the upgrade items used.
config > settings> enderlink > upgrade_items > LargeCapacity / SmallCapacity
Can this Storage except Hopper inputs or inputs from Buildcraft. I am trying to make a a way to transport items from the nether to the overworld but don't want to add in another really heavy mod like Ender IO if I can help it. I have Build Craft, IC2, and Immersive Engineering.
Hoppers can insert and remove from all of the storage blocks I've added.
Mods should work also, as I've implemented Forges' Item Capability. (1.12 versions, prior support was sketchy)
Queues require their sides to be set first, and EnderChests have a config option to disable automation (by default automation is enabled)
What type of energy is supported by the Forge Units supported by Broken Vault Power Pass?I can't understand which kind of energy it is.
Forge Units/Energy is its own energy system based off of the Redstone Flux power system, and is part of Forge.
I'm not aware of any mods using it, but being part of Forge itself I added support for it.
(I think Immersive Engineering supports it but not positive on that)
The Vault Power Pass supports capability based power systems;
Currently only Forge Units and Tesla* are supported, I'll add others as I find out about them.
(* Adding a mod with the Tesla API will enable support its power system.)
Energy Units (Industrial Craft), and Redstone Flux (Thermal Expansion) have their own pass through block that becomes available when their power API is detected.
In reply to ShetiPhian:
thanks for your reply,but I've tried, RF,EU and IF(Immersive Engineering) Energy doesn't support it,only Tesla never tried,i will have a try.