/!\ 1.14 Status /!\
In Progress; EnderChests separated into own mod
*** ShetiPhianCore Required! ***
This mod adds Multiple types of storage.
Enderlink Chests
A dimensional storage; there contents are accessible from any other of the same color.
Storage can be expanded and made private.
(NOTE: private does not prevent people from opening the chest it only changes the network.)
There are 4096 shared networks and an additional 4096 private networks for each player.
Shift+Right-Click with a bag on a chest to link them, this allows for remote access to the chest.
Hidden, Junk, Stacking
Hidden Storage (The rainbow one) Can look like nearly any block.
Shift must be held to open the inventory, else it will try to click on the original block.
Junkboxes (The half-slab) can store a large amount of items.
Downside is that only 16 slots are visible, Items will randomly switch upon opening the inventory.
Stacking chests can be 1, 2, or 3 blocks tall.
Opening from the front this allows for tight packing onto a wall.
These can all be upgraded once to double there inventory.
(NOTE: if Terraquous is in there are cloud variants of all inventories.)
Vaults
A secure area that only you (and people you allow) can enter.
They can be as small as 4x4x4, and up to 16x16x16.
Items, Redstone, and Liquid can be passed through special walls.
Submit localization files on github.
Do not post bugs in the comments, use the Issue Tracker.
Next update?
Unless there are bugs to fix, the next one will be after Forge is on 1.13
In reply to ShetiPhian:
Is it possible to make right-click with a rf/eu cable on a wall block make the wall block can now transmits rf/eu ?
The Vault Corer enables you to change what a block does without removing the door.
Will the vault door be opened in 3D in the future? the addition of a screen where to type the combination to open it, even the possibility of having 2 ports, I hope that my idea is seen u.u thanks for creating multistorage mod;)
At this time, due to the way things have been coded, none of that is possible.
While this has got me thinking of ways to rework things, its unlikely they will be in 1.12 (changes would break existing worlds)
In reply to ShetiPhian:
First of all: Thank you for your amazing mod!
I started testing and playing around with it while trying to progress in Modern Skyblock 3 and so far everything works fine.
However, there is one thing I don't understand and can't get to work: the Stone Queues and Dense Stone Queues. The quest description doesn't say anything and searching the internet only taught me how to build Vaults and use Enderchests.
It might be plainly obvious and I'm just missing something, but it really bothers me more than it probably should and I'd appreciate any help!
The wiki is in sad shape.
- Items are stored in the order they are inserted
- Only the first and last slot can be accessed
- Can be a First In Last Out buffer by only using the first slot
- Can be a First In First Out buffer by only inserting into the first slot, and extracting from the last
- In the GUI you can choose if a side access the first or last item (tab to the left of the GUI)
- A redstone pulse can be used to drop an item from the configured slot
In reply to ShetiPhian:
Seems like Optifine is not rendering the door models and it looks like like a black square. Any way to fix or change something on optifine?
I have no clue, a google search didn't help.
The OBJ model system I'm using is almost an exact copy of the Forge one.
I changed one line to fix what seems to be a bug.
(Block models couldn't use transforms, as providing any transform hid the part. Yet the example instructs specifically using TRSRTransformation.identity to hide a part, which is the same way it functions for items.)
Does the VaultCorer render correctly?
In one of my other mods, Terraqueous, the Doodad block also uses this renderer.
(It also has obj models for a few items)
dudes....I want a 1.7.10 multistorage version for create the vaults......
In reply to AtomicDarkPrince1998:
Plz help, im in creative and i made a vault and i cant break it...how do i break it?
You need to remove the door first.
To do that (and set up access controls) shift right-click the door to open the gui.
At the risk of sounding stupid when it says "A dimensional storage" it works in the end and nether and if that is the case would it work with twilight forest? (The ender chest)
In reply to ShetiPhian: